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| # # || 100 # 50 # 0 || alternate values 100/50/0/100/50/0 ... | | # # || 100 # 50 # 0 || alternate values 100/50/0/100/50/0 ... | ||
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[[Datei:DMXC3L09 Fanning pink.JPG]] | |||
[[Datei:DMXC3L09 Fanning pink programmer.JPG]] | |||
[[Datei:DMXC3L09 Fanning alternate.JPG]] | |||
[[Datei:DMXC3L09 Fanning alternate programmer.JPG]] | |||
[[Datei:DMXC3L09 Fanning with Sinus effect.JPG]] | |||
Revision as of 16:18, 17 April 2011
DMXControl 3 lessons
Overview
The previous lession introduced into simple cues. In this lesson we explain some more sophisticated features of scenes, e.g. the fanning feature. With fanning you can create impressive effects with groups of lamps, e.g. rainbow effects or waves.
Lecture 9: Fanning, chasers and other effects
Fanning means from technical point of view to split a value oder domain to a group of devices.
linear fanning
Syntax | Example | Description |
---|---|---|
> | 50 > 100 | linear interpolation |
<> | 50 <> 100 | linear interpolation: marginal devices: 100, central devices 50 |
>< | 50 >< 100 | contrary: marginal devices: 50, central devices 100 |
alternate fanning
Syntax | Example | Description |
---|---|---|
# | 50 # 100 | alternate values 100/50/100/50 ... |
# # | 100 # 50 # 0 | alternate values 100/50/0/100/50/0 ... |
Datei:DMXC3L09 Fanning pink.JPG
Datei:DMXC3L09 Fanning pink programmer.JPG
Datei:DMXC3L09 Fanning alternate.JPG
Datei:DMXC3L09 Fanning alternate programmer.JPG
Datei:DMXC3L09 Fanning with Sinus effect.JPG
to be added (by beta testers)
Excercise
- Try to generate
Additional links and references
Certificate
I have understood the topics of this lecture and want to continue with next course: Lecture10: XXXX
{{#tree:id=dmxc3|openlevels=1|root=DMXC 3 lessons|
- preamble
- lesson 1: Installation and configuration
- lesson 2: The GUI panel concept
- lesson 3: Creating and patching fixtures
- lesson 4: The live view panel
- lesson 5: Setting properties with property panels
- lesson 6: Output plugins
- lesson 7: Summery and details - Setting
- lesson 8: Scenes (cues) and scene lists
- lesson 9: Fanning, chasers and other effects
- lesson 10: The programmer view
- lesson 11: Trigger concepts
- lesson 12: Editing scenes and scenelists
- lesson 13: Presets
- lesson 14: Summary and details - Programming
- lesson 15: Working with parallel scene lists
- lesson 16: Softpult
- lesson 17: Artnet
- lesson 18: Multi-media: Beamer tool, Matrix etc.
- lesson 19: Other clients and plugins (Android, iOS, ...
- lesson 20: Create new device definitions
- lesson 21: free topic
- lesson 22: Hints for testers and test reporting
- appendix1: Summary of commands ans shortcuts
- appendix2: Kernel menu tree
}}
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