Lesson 8 Tut3: Difference between revisions

From English DMXC-Wiki
Line 60: Line 60:
  |-
  |-
  | Delay
  | Delay
  | delay ?
  | fanning for fades
  | ?
  | see lesson 9
  |-
  |-
  | Act.
  | Act.
Line 68: Line 68:
  |-
  |-
  | Ap.
  | Ap.
  | ?
  | Autoprepare (not yet implemented)
  | ?
  | default: active
  |-
  |-
  | Comment
  | Comment

Revision as of 18:42, 19 June 2011

DMXControl 3 lessons


Overview

Scenes (cues) are the most important elements of your show. Here we will explain the powerful scene concept of DMXControl 3. The terms "cue" and "scene" are used as synonym words.


Lecture 8: Scenes (cues) and scene lists

Each scene needs a "host container"- that's a scene list. Therefore you have to create at first one or more scene lists by clicking the button "Create scenelist" which you can find in the project explorer main menu. Of course, the created scene list will appear in the folder "Scene list".

600px

You can open this new scene list with a double click on the object in the project explorer or using the context menu item "open". Next step is to create a new scene. For creating a new cue we will change the color of the moving lights to "red" (please open the shutter too) and we turn on the two middle front lights.

Datei:DMXC3L08 changeLiveView.JPG


Return to the scene list panel and press the Store cue button. At first the programmer filter tool will appear where you can manually influence which devices and which attributes should be really taken over into the new scene. Typically you can confirm without modification.

Datei:DMXC3L08 programmerFilter.JPG

The result is your first cue (scene) in your scene list. You should change the name of the cue thus you can remember laterly what is the reason and target of this cue (e.g. "First Scene", "Start cue", "ML to red", etc.)

Datei:DMXC3L08 FirstScene.JPG

You have to clean the programmer! Otherwise nothing will happen, when you press the play button Datei:Clear_programmer.jpg


In following table we explain the meaning of cue attributes (which you can see in the scene list header:

Attribute Description Example
Progress shows status of scene during execution of scene list in percent
Trigger relation to predecessor cue, use "follow" as default see lesson 11
Trigger Value see lesson 11
Name free name of scene should explain the content of cue
Fade fade-in value in milli seconds
Delay fanning for fades see lesson 9
Act. is this cue active or should it be ignored? default: active
Ap. Autoprepare (not yet implemented) default: active
Comment for free use, insert explaining words

In the same way you can create some more cues and store it in the scene list.

Datei:DMXC3L08 SecondScene.JPG



topics to be added (by beta testers)

Excercise

  • Generate your own cues
  • Try the buttons "All", "Clear" and "Selected" in the programmer filter
  • Work with different fade times


Additional links and references


Certificate

I have understood the topics of this lecture and want to continue with next course: Lecture9: Fanning and other effects


{{#tree:id=dmxc3|openlevels=1|root=DMXC 3 lessons|

}}