Difference between revisions of "Lesson 14 Tut3"
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==Lecture 14:Speed and productivity improvement of show programming == | ==Lecture 14:Speed and productivity improvement of show programming == | ||
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DMXControl 3 offers you the following items for advanced use of DMXControl 3. | DMXControl 3 offers you the following items for advanced use of DMXControl 3. | ||
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* DMXControl kernel ("Light engine with Fanning algorithms) | * DMXControl kernel ("Light engine with Fanning algorithms) | ||
* Effect library | * Effect library | ||
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Within the programmer, the individual cues can be checked again and tested before they are permanently stored in a cue-list, by means of the programmer filter. | Within the programmer, the individual cues can be checked again and tested before they are permanently stored in a cue-list, by means of the programmer filter. | ||
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Note that the fanning and effects possibilities work, not only for the examples shown using dimmer value and color, but for almost all device attributes such as pan / tilt, fade-in, delay, etc. This can be extremely effective, and spectacular effects can be achieved. | Note that the fanning and effects possibilities work, not only for the examples shown using dimmer value and color, but for almost all device attributes such as pan / tilt, fade-in, delay, etc. This can be extremely effective, and spectacular effects can be achieved. | ||
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A further increase in productivity is obtained by being able to manipulate the cue lists by using the EXCEL spreadsheet program. | A further increase in productivity is obtained by being able to manipulate the cue lists by using the EXCEL spreadsheet program. | ||
Since cues and presets work regardless of device type, you can quickly customize existing shows to new equipment setups. | Since cues and presets work regardless of device type, you can quickly customize existing shows to new equipment setups. | ||
Thus, it should be possible, with a little practice, to program big shows in minutes! | Thus, it should be possible, with a little practice, to program big shows in minutes! | ||
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We still remember a DMXControl meeting in 2008, when we programmed for an entire day, to create a show lasting 5 minutes. At night we proudly presented this show to a professional, and we asked him how long it would take for him to do it. | We still remember a DMXControl meeting in 2008, when we programmed for an entire day, to create a show lasting 5 minutes. At night we proudly presented this show to a professional, and we asked him how long it would take for him to do it. | ||
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The answer shocked us at the time: '''15 minutes!''' For us that was almost unimaginable, and sounded like a barely workable vision for a freeware DMXControl. But, we have done everything in recent years to get to that level of professionalism. We think that we've successfully created DMXControl 3 close to this vision! | The answer shocked us at the time: '''15 minutes!''' For us that was almost unimaginable, and sounded like a barely workable vision for a freeware DMXControl. But, we have done everything in recent years to get to that level of professionalism. We think that we've successfully created DMXControl 3 close to this vision! | ||
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==Exercise== | ==Exercise== | ||
− | + | 1) Assign a new cue directly to an executor | |
− | + | 2) Assign the existing Cue list to another executor | |
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Revision as of 15:03, 14 May 2013
[[File:{{{Logo}}}|48px|link=]] | {{{Pagetitle}}} |
Overview
This chapter provides a summary of the programming capabilities in DMXControl 3.
Lecture 14:Speed and productivity improvement of show programming
DMXControl 3 offers you the following items for advanced use of DMXControl 3.
- Cue list
- The programmer
- Several fading approaches
- The Hardware abstraction
- DMXControl kernel ("Light engine with Fanning algorithms)
- Effect library
Within the programmer, the individual cues can be checked again and tested before they are permanently stored in a cue-list, by means of the programmer filter.
This beta version of DMXControl 3 has not yet provided the popular tools such as audio players, or text book with its graphical programming interfaces. But, the control options of a cue list have grown enormously. You now have different fading and trigger options. Thus, it should, in principle, be possible to effectively create earlier scene lists again. The library scene is not found in this form in the current version. But you can use presets for the same purpose. Presets also have a number of additional capabilities. |
Note that the fanning and effects possibilities work, not only for the examples shown using dimmer value and color, but for almost all device attributes such as pan / tilt, fade-in, delay, etc. This can be extremely effective, and spectacular effects can be achieved.
A further increase in productivity is obtained by being able to manipulate the cue lists by using the EXCEL spreadsheet program. Since cues and presets work regardless of device type, you can quickly customize existing shows to new equipment setups. Thus, it should be possible, with a little practice, to program big shows in minutes!
We still remember a DMXControl meeting in 2008, when we programmed for an entire day, to create a show lasting 5 minutes. At night we proudly presented this show to a professional, and we asked him how long it would take for him to do it.
The answer shocked us at the time: 15 minutes! For us that was almost unimaginable, and sounded like a barely workable vision for a freeware DMXControl. But, we have done everything in recent years to get to that level of professionalism. We think that we've successfully created DMXControl 3 close to this vision!
Exercise
1) Assign a new cue directly to an executor 2) Assign the existing Cue list to another executor
|