DMXControl 3 lessons
Overview
This lesson helps you to understand how to create and patch your fixtures (devices) in DMXControl 3. We will create groups of devices too.
Lecture 3: Creating and Patching fixtures
The starting point for creation of devices is the project explorer. Here you can find a tree of directories displaying the equipment such as fixtures, devices, scene lists etc. The administration is intuitive by context menus (right mouse click) or buttons.
Datei:DMXC3L03 projectExplorer.JPG
In following step we will create 4 moving lights of type "TS-255".
Datei:DMXC3L03 createDevice.JPG
Excercise
- create all devices as shown in the figure above: 4 TS-255, 8 generic dimmer (as front lights) and 8 RGB-PARs
Additional links and references
Certificate
I have understood the topics of this lecture and wnt to continue with next course: Lecture4: The live view
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- preamble
- lesson 1: Installation and configuration
- lesson 2: The GUI panel concept
- lesson 3: Creating and patching fixtures
- lesson 4: The live view panel
- lesson 5: Setting properties with property panels
- lesson 6: Output plugins
- lesson 7: Summery and details - Setting
- lesson 8: Scenes (cues) and scene lists
- lesson 9: Fanning, chasers and other effects
- lesson 10: The programmer view
- lesson 11: Trigger concepts
- lesson 12: Editing scenes and scenelists
- lesson 13: Presets
- lesson 14: Summary and details - Programming
- lesson 15: Working with parallel scene lists
- lesson 16: Softpult
- lesson 17: Artnet
- lesson 18: Multi-media: Beamer tool, Matrix etc.
- lesson 19: Other clients and plugins (Android, iOS, ...
- lesson 20: Create new device definitions
- lesson 21: free topic
- lesson 22: Hints for testers and test reporting
- appendix1: Summary of commands ans shortcuts
- appendix2: Kernel menu tree
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