Lesson 8 Tut3

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DMXControl 3 lessons


Overview

Scenes (cues) are the most important elements of your show. Here we will explain the powerful scene concept of DMXControl 3.

Lecture 8: Scenes

Each scene needs a "host container"- that's a scene list. Therefore you have to create at first one or more scene lists by clicking the button "Create scenelist" which you can find in the project explorer main menu. Of course, the created scene list will appear in the folder "Scene list".

600px

You can open this new scene list with a double click on the object in the project explorer. Next step is to create a new scene. Therefore, we will change the color of the moving lights to "red" (please open the shutter too) and we will turn on the two middle front lights.

Datei:DMXC3L08 changeLiveView.JPG


Return to the scene list panel and press the Store cue button. At first the programmer filter tool will appear where you can manually influence which devices and which attributes should be really taken over into the new scene. Typically you can confirm without modification.

Datei:DMXC3L08 programmerFilter.JPG

The result is your first cue (scene) in your scene list. You should change the name of the cue thus you can remember laterly what is the reason and target of this cue (e.g. "First Scene", "Start cue", "ML to red", etc.)

Datei:DMXC3L08 FirstScene.JPG


In following table we explain the meaning of cue attributes (which you can see in the scene list header:

Attribute Description Example
Progress x x
Trigger x x
Trigger Value x x
Name x x
Fade x x
Delay x x
Act. x x
Ap. x x
Comment x x

In the same way you can create some more cues and store it in the scene list.

Datei:DMXC3L08 SecondScene.JPG



topics to be added (by beta testers)


Excercise

  • Generate your own cues
  • Try the buttons "All", "Clear" and "Selected" in the programmer filter


Additional links and references


Certificate

I have understood the topics of this lecture and want to continue with next course: Lecture9: Fanning and other effects


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