{{#tree:id=dmxc3|openlevels=1|root=DMXC 3 lessons|
- preamble
- lesson 1: Installation and configuration
- lesson 2: The GUI panel concept
- lesson 3: Creating and patching fixtures
- lesson 4: The live view panel
- lesson 5: Setting properties with property panels
- lesson 6: Output plugins
- lesson 7: Summery and details - Setting
- lesson 8: Scenes (cues) and scene lists
- lesson 9: Fanning, chasers and other effects
- lesson 10: The programmer view
- lesson 11: Trigger concepts
- lesson 12: Editing scenes and scenelists
- lesson 13: Presets
- lesson 14: Summary and details - Programming
- lesson 15: Working with parallel scene lists
- lesson 16: Softpult
- lesson 17: Artnet
- lesson 18: Multi-media: Beamer tool, Matrix etc.
- lesson 19: Other clients and plugins (Android, iOS, ...
- lesson 20: Create new device definitions
- lesson 21: free topic
- lesson 22: Hints for testers and test reporting
- appendix1: Summary of commands ans shortcuts
- appendix2: Kernel menu tree
}} Template:NavigationTop-Tut3
Overview
In this lesson a final overview about the basic concepts for setting up the DMXControl 3 software is given. This completes the first part of the lectures "Basics, Setup and configuration".
Lecture 7: Summary and Details of Setup
Now we will finalise our first expedition through DMXControl by investigating other generic features.
DMXControl 3 is very focused on working with groups of devices. These groups can be defined in a very effective and flexible. Due to the strong abstraction of device properties you can also combine different types of devices in groups (and later programmed uniformly). Also adding devices later to a group is no problem.
The management of all elements is centralized in the Project Explorer. Here you keep control over your devices, groups, views, cue lists, and so on.
The new panel concept requires some practice, but you'll love it if you mastered it. So you can adjust the DMXControl 3 completely according to your needs!
There are lots of additional buttons in the main menu for operational support:
- File
- Here you can create, open and save projects
- With "project properties" you can assign some notices to the current project
- Windows
- Beside some tools that will be explained laterly, here you have a chat tool. It is helpful, if several operators are programmers work in parallel with DMXControl 3. They can exchange some messages here.
- The "manual beat tool" compares to the corresponding tool in DMXControl 2. By pressing the space key you can generate manual beats
- Settings
- Application settings: Double click the icons in order to set configuration options.
- Here we refer to the Affinity feature: DMXControl is trying to calculate similarities of gobos. Wants to have two moving lights with different gobos and eg in (mixed) property grid select both a "starry sky", it tries to automatically take the most similar gobo.
With this option you can manually adjust the "similarities" to your subjective view. Template:Bild mit Unterschrift
On the right side is of course the first place with the same logo. If this does not exist, it will automatically put the underlying etc. With up and down, you can manually change the order.
On left hand side you have some global icons. Here we want to refer to
- Fog
- Here you have several operational modes for your DMX-controled fog device
- Highlight
- Rapid activation and deactivation of a device by simply clicking. Particularly suitable for the illumination settings.
- Blackout
- As the name indicates: Blackout of all devices
The project explorer also contains some general buttons:
- Edit -
- Create directory / create device group -
- Up / Down -
- Device Manager -
- Add item list / add Live view
- Import / export files
This is for administative operations in your device configuration.
One helpful tool is missing for basic checks and settings of DMX channels: the channel overview (Windows -> channel overview). Here you get an overview about the current output. With the slider on left hand side you can also modify the value of selected channel.
topics to be added (by beta testers)
Excercise
- Set channel 34 to DMX value 128 with help of channel overview
- Try the Highlight and Blackout mode (observe results in Stage view panel)
Certificate
Great! You have now completed the first part of the DMXControl lecture!
I have understood the topics of this lecture and want to continue with next course:
Lesson 8