Lesson 2 Tut3
Revision as of 10:05, 12 April 2011 by Frank Burghardt (talk | contribs)
Contents
DMXControl 3 lessons
Overview
In this lessons you will learn how to operate with the panel system of DMXControl 3.0. You can assign your panels in a flexible way, but also save and restore your favorite configurations.
Lecture 2: The Panel concepts of DMXControl 3 client
Datei:DMXC3L02 PanelAssignment.jpg
Excercise
Additional links and references
I have understood the topics of this lecture and wnt to continue with next course: Lecture3
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- preamble
- lesson 1: Installation and configuration
- lesson 2: The GUI panel concept
- lesson 3: Creating and patching fixtures
- lesson 4: The live view panel
- lesson 5: Setting properties with property panels
- lesson 6: Output plugins
- lesson 7: Summery and details - Setting
- lesson 8: Scenes (cues) and scene lists
- lesson 9: Fanning, chasers and other effects
- lesson 10: The programmer view
- lesson 11: Trigger concepts
- lesson 12: Editing scenes and scenelists
- lesson 13: Presets
- lesson 14: Summary and details - Programming
- lesson 15: Working with parallel scene lists
- lesson 16: Softpult
- lesson 17: Artnet
- lesson 18: Multi-media: Beamer tool, Matrix etc.
- lesson 19: Other clients and plugins (Android, iOS, ...
- lesson 20: Create new device definitions
- lesson 21: free topic
- lesson 22: Hints for testers and test reporting
- appendix1: Summary of commands ans shortcuts
- appendix2: Kernel menu tree
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