DMXControl 3 lessons
Overview
In this lesson we explain how to control the properties of devices by several property panels. DMXControl 3 provides an very powerful abstraction level for properties, allowing to handle different devices in the same way.
Lecture 5: Setting properties of fixtures
to be added (by beta testers)
Excercise
- Try to generate the same layout in the live view panel as shown above
Additional links and references
Certificate
I have understood the topics of this lecture and want to continue with next course: Lecture6: XXXX
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- preamble
- lesson 1: Installation and configuration
- lesson 2: The GUI panel concept
- lesson 3: Creating and patching fixtures
- lesson 4: The live view panel
- lesson 5: Setting properties with property panels
- lesson 6: Output plugins
- lesson 7: Summery and details - Setting
- lesson 8: Scenes (cues) and scene lists
- lesson 9: Fanning, chasers and other effects
- lesson 10: The programmer view
- lesson 11: Trigger concepts
- lesson 12: Editing scenes and scenelists
- lesson 13: Presets
- lesson 14: Summary and details - Programming
- lesson 15: Working with parallel scene lists
- lesson 16: Softpult
- lesson 17: Artnet
- lesson 18: Multi-media: Beamer tool, Matrix etc.
- lesson 19: Other clients and plugins (Android, iOS, ...
- lesson 20: Create new device definitions
- lesson 21: free topic
- lesson 22: Hints for testers and test reporting
- appendix1: Summary of commands ans shortcuts
- appendix2: Kernel menu tree
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