Lesson 3 Tut3

From English DMXC-Wiki

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Overview

This lesson helps you to understand how to create and patch your fixtures (devices) in DMXControl 3. We will also show, how groups of devices are created (automatically).


Lecture 3: Creating and Patching fixtures

The starting point for creation of devices is the project explorer. Here you can find a tree of directories displaying the equipment such as fixtures, devices, scene lists etc. The administration is intuitive by context menus (right mouse click) or buttons, e.g. for adding or deleting items.


Hint: The project explorer is the central project tree containing all elements of your project. It is primary intended to create and browse your items. For usage in the show programming we refer to "live view" and other tools.

DMXC3L03 projectExplorer.JPG

In following step we will create 4 moving lights of type "TS-255". You have to fill in the requested data. Please pay attention to define the correct start addresses.

DMXC3L03 createDevice.JPG

By setting the hook for "autogenerate group" an group element is created automatically containing all devices of this definition step.


topics to be added (by beta tester)

  • normal group creation - Wie läuft das? Nur im Kontextmenü liveview?
  • assignment of device numbers - Property view?
  • work with DDF - Wie erzeugen?

Exercise

  • create all devices as shown in the figure above: 4 TS-255, 8 generic dimmer (as front lights) and 8 RGB-PARs

Additional links and references


Certificate

I have understood the topics of this lecture and wnt to continue with next course: Lesson 4