Difference between revisions of "Lesson 15 Tut3"

From English DMXC-Wiki
Jump to navigation Jump to search
 
(14 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Hauptüberschrift
+
{{Maintitle
 
| logo = Im-aim.png
 
| logo = Im-aim.png
| ueberschrift = First Steps: {{PAGENAME}}
+
| maintitle = First Steps: {{PAGENAME}}
 +
}}
 +
{{NavigationTop-Tut3
 +
| LinkBackwards = Lesson_14_Tut3
 +
| TextBackwards = Lesson 14
 +
| LinkForwards = Lesson_16_Tut3
 +
| TextForwards = Lesson 16
 
}}
 
}}
 
{{DMXC3_lesson/en}}
 
 
 
 
 
==Overview==
 
==Overview==
In this lesson we learn how to execute our scene list(s).
+
In this lesson, you learn how to perform cue lists by using '''executors'''.
  
 +
==Lecture 15: Executors and execution of show ==
 +
In Lesson 8 and 12. it was explained how to create scenes and scene-lists. Now, suppose we want to execute our scene lists. This works like in DMXControl 2, by opening the cue-list and using the '''Go''' and '''STOP''' buttons.
 +
<br><br>
 +
To run cues and cue lists you can also use '''executors'''. These correspond roughly to the submasters from DMXControl 2. As in version 2, you can create various "banks" - in DMXControl 3, called "Pages". This will allow you to increase the number of executors in groups of 8. First create a new executor page in the '''Project Explorer''':
 +
{{Picture_with_subtitle |DMXC3L15 firstExecutorBank.JPG|1|Executorbank|center|600px}}
  
==Lecture 15: Working with (multiple) scene lists ==
+
By default, we have 8 executors in one page (the number may be adjusted in '''Application Settings''').
 +
The assignment to the executors happens as follows:
  
In lesson 8 and 12 it was explained how to create scenes and scenelists. Now we want to execute our scene lists.
+
===Assignment of cues===
 +
When creating the cue ("Add cue" button) you have a small selection button next to the triangle. There you can assign the new cue to an executor directly. After selecting, use the '''add cue''' button again.
  
The most important means are the three big buttons in the scene list panel:
+
===Assignment of cue-lists===
 +
In Project Explorer you can assign the cue list using "drag and drop" to the executors.
 +
{{Picture_with_subtitle |DMXC3L15 firstExecutor.JPG|2|Executor|center|600px}}
 +
<br><br>
 +
If an item has been assigned to an executor, is evident from the small green LED in select field. Try out what happens if you click on the "Select field".
 +
<br><br>
 +
There are other ways that you can affect the playback of a scene list:
  
* Go Next
+
{| class="wikitable"
* GO Back
+
|-
* Pause list
+
!        Functionality        !!  Description   
 +
|-
 +
| Intensity ||   
 +
|-
 +
| Scene list Speed ||    The speed with which you advance to the next scene is affected. The speed of the effects will be unaffected.
 +
|-
 +
| Effect Speed ||  The speed of the effects used in the scene list is influenced. The speed of the scene list is not changed.
 +
|}
  
The functionality is as expected by the name of the buttons ;)
+
You can select between different execution modes the same way you use a standard audio player:
  
[[Datei:DMXC3L08 FirstScene.JPG]]
+
{| class="wikitable"
 +
|-
 +
!        Functionality        !!  Description     
 +
|-
 +
| Single ||    The cue list is executed once
 +
|-
 +
| Repeat ||    The cue list is repeated
 +
|-
 +
| Bounce ||    If the scene list arrived at the end it is repeated in the reverse order
 +
|}
 +
{{Picture_with_subtitle |DMXC3L12 SL modemenue.jpg|3|Modes|center}}
  
 +
==Work with multiple Cue lists==
 +
There are different strategies for the design and splitting of the  show in cue lists. You can create cue lists for the parts of the show  (verse, chorus, Act) or you can divide groups of devices in cue lists  (background LEDs, moving lights, etc.) or make a combination of both. It  depends on personal taste and the size of the show.
  
Nevertheless, lets tell us some additional hints ...
+
You can insert a special "Cue list Cue" within a Cue list (Add -->  Special --> Cue list). This lets you easily control another cue list. Thus, as an example, you could use it for a recurring refrain.
  
tbc.....
+
==Exercise==
 +
1) Assign a new cue to to an executor directly
 +
<br>
 +
2) Assign a cue list to an executor
  
 
+
{{NavigationTop-Tut3
* Intensity
+
| LinkBackwards = Lesson_14_Tut3
* Scene list Speed
+
| TextBackwards = Lesson 14
* Effect Speed
+
| LinkForwards = Lesson_16_Tut3
 
+
| TextForwards = Lesson 16
 
+
}}
You can select between different execution modes as you know it from the playlist mode of your favorite audio player:
+
[[de:Lektion_15_Tut3]]
 
+
[[Category: Tutorials DMXControl 3]]
[[Datei:DMXC3L12 SL modemenue.jpg]]
 
 
 
 
 
 
 
 
 
'''topics to be added (by beta testers)'''
 
*
 
 
 
 
 
==Excercise==
 
* Create ...
 
*
 
 
 
==Additional links and references==
 
*
 
 
 
 
 
==Certificate==
 
I have understood the topics of this lecture and want to continue with next course:
 
[[Lesson 16]]
 
 
 
 
 
 
 
 
 
__NOTOC__
 
__NOTITLE__
 

Latest revision as of 23:50, 15 May 2013

[[File:{{{Logo}}}|48px|link=]] {{{Pagetitle}}}
Arrow back.png Lesson 14
Lesson 16 Arrow forw.png
table of content

Overview

In this lesson, you learn how to perform cue lists by using executors.

Lecture 15: Executors and execution of show

In Lesson 8 and 12. it was explained how to create scenes and scene-lists. Now, suppose we want to execute our scene lists. This works like in DMXControl 2, by opening the cue-list and using the Go and STOP buttons.

To run cues and cue lists you can also use executors. These correspond roughly to the submasters from DMXControl 2. As in version 2, you can create various "banks" - in DMXControl 3, called "Pages". This will allow you to increase the number of executors in groups of 8. First create a new executor page in the Project Explorer:


Picture 1: Executorbank
Picture 1: Executorbank


By default, we have 8 executors in one page (the number may be adjusted in Application Settings). The assignment to the executors happens as follows:

Assignment of cues

When creating the cue ("Add cue" button) you have a small selection button next to the triangle. There you can assign the new cue to an executor directly. After selecting, use the add cue button again.

Assignment of cue-lists

In Project Explorer you can assign the cue list using "drag and drop" to the executors.


Picture 2: Executor
Picture 2: Executor



If an item has been assigned to an executor, is evident from the small green LED in select field. Try out what happens if you click on the "Select field".

There are other ways that you can affect the playback of a scene list:

Functionality Description
Intensity
Scene list Speed The speed with which you advance to the next scene is affected. The speed of the effects will be unaffected.
Effect Speed The speed of the effects used in the scene list is influenced. The speed of the scene list is not changed.

You can select between different execution modes the same way you use a standard audio player:

Functionality Description
Single The cue list is executed once
Repeat The cue list is repeated
Bounce If the scene list arrived at the end it is repeated in the reverse order


Picture 3: Modes
Picture 3: Modes


Work with multiple Cue lists

There are different strategies for the design and splitting of the show in cue lists. You can create cue lists for the parts of the show (verse, chorus, Act) or you can divide groups of devices in cue lists (background LEDs, moving lights, etc.) or make a combination of both. It depends on personal taste and the size of the show.

You can insert a special "Cue list Cue" within a Cue list (Add --> Special --> Cue list). This lets you easily control another cue list. Thus, as an example, you could use it for a recurring refrain.

Exercise

1) Assign a new cue to to an executor directly
2) Assign a cue list to an executor

Arrow back.png Lesson 14
Lesson 16 Arrow forw.png
table of content