Many things in DMXControl 3 are structured differently than in DMXControl 2, including the effect engine. This incredibly powerful effect engine was explored in more detail in our Did you know? from 22.01.2018.
Overlaying effects
Let’s first start with what an effect actually is. Unlike in DMXControl 2, effects in DMXControl 3 are various mathematically describable functions, such as a sine wave or a sawtooth, or lighting functions such as a chaser. These effects can be applied to almost all device properties. For example, a chaser can be applied to the dimmer of a group of devices, and the light beam will move from one lamp to the next. But here’s the trick: we can overlay this chaser with additional effects. This results in a combination of both effects being output. In our example, we overlay the existing chaser with another one that runs backward. This creates a Knight Rider-like running light effect. However, other effect overlays are also possible. There are many possibilities for the created effects. With simple tools, you can generate amazing lighting effects. Give it a try!