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<h2 style="{{Style:Hauptseite:Überschrift}}" align="center">DMXControl 3 | <h2 style="{{Style:Hauptseite:Überschrift}}" align="center">DMXControl 3 appendix1</h2> | ||
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Revision as of 21:41, 18 June 2011
DMXControl 3 appendix1
Summary of commands and shortcuts
linear fanning
Syntax | Example | Description |
---|---|---|
> | 50 > 100 | linear interpolation |
<> | 50 <> 100 | linear interpolation: marginal devices: 100, central devices 50 |
>< | 50 >< 100 | contrary: marginal devices: 50, central devices 100 |
alternate fanning
Syntax | Example | Description |
---|---|---|
# | 50 # 100 | alternate values 100/50/100/50 ... |
# # | 100 # 50 # 0 | alternate values 100/50/0/100/50/0 ... |
Fanning in property grid with mouse wheel
Key | Value | Description |
---|---|---|
no key pressed | +1 / -1 | dedicated color changes value |
Shift | +10 / -10 | dedicated color changes value |
STRG | +1 & -1 | Fanning / values are changed, z.B.118 > 154 |
ALT | +1 / -1 | values are changed |
Shift+STRG | +10 / -10 | values are changed |
Shift+ALT | +10 & -10 | values are changed in block |
effect parameters
Attribut | Example | Description |
---|---|---|
Amplitude | 50 > 100 | value interval for selected attribute; can be set to negative value too |
Offset | [0..100] | offset between group elements |
Phase | [0..1] | ? |
Frequency | [0..1] | cycle speed |
LiveView
key | action | result |
---|---|---|
M ("Matrix") | press key M and drag mouse | a matrix is created from the selected icons |
F ("Fanning") | press key F and drag mouse | icons are proportionally aligned (e.g. in a row) |
C ("Circle") | press key C and drag mouse | icons are aligned in shape of circle |
{{#tree:id=dmxc3|openlevels=1|root=DMXC 3 lessons|
- preamble
- lesson 1: Installation and configuration
- lesson 2: The GUI panel concept
- lesson 3: Creating and patching fixtures
- lesson 4: The live view panel
- lesson 5: Setting properties with property panels
- lesson 6: Output plugins
- lesson 7: Summery and details - Setting
- lesson 8: Scenes (cues) and scene lists
- lesson 9: Fanning, chasers and other effects
- lesson 10: The programmer view
- lesson 11: Trigger concepts
- lesson 12: Editing scenes and scenelists
- lesson 13: Presets
- lesson 14: Summary and details - Programming
- lesson 15: Working with parallel scene lists
- lesson 16: Softpult
- lesson 17: Artnet
- lesson 18: Multi-media: Beamer tool, Matrix etc.
- lesson 19: Other clients and plugins (Android, iOS, ...
- lesson 20: Create new device definitions
- lesson 21: free topic
- lesson 22: Hints for testers and test reporting
- appendix1: Summary of commands ans shortcuts
- appendix2: Kernel menu tree
}}
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