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==Summary of commands and shortcuts== | ==Summary of commands and shortcuts== | ||
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Additional second level menu commands exists for "menu" and "status". | Additional second level menu commands exists for "menu" and "status". | ||
Go to | Go to Appendix 2 | ||
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[[category:DMXControl 3]] | |||
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Revision as of 00:30, 13 January 2013
Template:Hauptüberschrift {{#tree:id=dmxc3|openlevels=1|root=DMXC 3 lessons|
- preamble
- lesson 1: Installation and configuration
- lesson 2: The GUI panel concept
- lesson 3: Creating and patching fixtures
- lesson 4: The live view panel
- lesson 5: Setting properties with property panels
- lesson 6: Output plugins
- lesson 7: Summery and details - Setting
- lesson 8: Scenes (cues) and scene lists
- lesson 9: Fanning, chasers and other effects
- lesson 10: The programmer view
- lesson 11: Trigger concepts
- lesson 12: Editing scenes and scenelists
- lesson 13: Presets
- lesson 14: Summary and details - Programming
- lesson 15: Working with parallel scene lists
- lesson 16: Softpult
- lesson 17: Artnet
- lesson 18: Multi-media: Beamer tool, Matrix etc.
- lesson 19: Other clients and plugins (Android, iOS, ...
- lesson 20: Create new device definitions
- lesson 21: free topic
- lesson 22: Hints for testers and test reporting
- appendix1: Summary of commands ans shortcuts
- appendix2: Kernel menu tree
}}
Summary of commands and shortcuts
Linear fanning
Syntax | Example | Description |
---|---|---|
> | 50 > 100 | linear interpolation |
<> | 50 <> 100 | linear interpolation: marginal devices: 50, central devices 100 (mnemonic trick: In the symbol both signs are directed outside; there the first value is applied; the second value is applied in the center.) |
>< | 50 >< 100 | contrary: marginal devices: 100, central devices 50 (mnemonic trick: In the symbol both signs are directed inside; there the first value is applied (in the center); the second value is applied at the edge.) |
Alternate fanning
Syntax | Example | Description |
---|---|---|
# | 50 # 100 | alternate values 100/50/100/50 ... |
# # | 100 # 50 # 0 | alternate values 100/50/0/100/50/0 ... |
Fanning in property grid with mouse wheel
Key | Value | Description |
---|---|---|
no key pressed | +1 / -1 | dedicated color changes value |
Shift | +10 / -10 | dedicated color changes value |
STRG | +1 & -1 | Fanning / values are changed, z.B.118 > 154 |
ALT | +1 / -1 | values are changed |
Shift+STRG | +10 / -10 | values are changed |
Shift+ALT | +10 & -10 | values are changed in block |
Property Panels
Key | Reaction | Description |
---|---|---|
Double click | zero position | e.g. Color panel, Position panel |
Simple click to fader | stepwise increasement/decreasement of value | depending on whether one clicks above or below the current position |
Programmer
Key | Reaktion | Description |
---|---|---|
ENTF | Deletes current line | select line, value is deleted from programmer |
effect parameters
Attribut | Example | Description |
---|---|---|
Amplitude | 50 > 100 | value interval for selected attribute; can be set to negative value too |
Phase | [0..1] | offset between group elements |
Frequency | [0..1] | cycle speed |
Stage View
key | action | result |
---|---|---|
M ("Matrix") | press key M and drag mouse | a matrix is created from the selected icons |
F ("Fanning") | press key F and drag mouse | icons are proportionally aligned (e.g. in a row) |
C ("Circle") | press key C and drag mouse | icons are aligned in shape of circle |
Cue list
Function | short code | Description | Comment | ||||
---|---|---|---|---|---|---|---|
Add | Strg+A | add a new scene to scene list at the end | default | ||||
Insert | Strg+I | insert a new scene to scenelist before selected scene | |||||
Replace | Strg+R | replace current scene attributes by the values in the programmer | |||||
Merge | Strg+M | merges selected scene with programmer values | programmer values with higher priority | ||||
Append | Strg+P | append new property from programmer to the selected scene | existing scene with higher priority, new values from programmer are added | ||||
Subtract | Strg+B | removes a property from selected scene | - | Sum (Special) | Inserts current output of devices into Cue List | ||
PSum (Special) | Similar to Sum, but related to currently selected devices in Stage View | ||||||
Preset (Special) | Opens a window, where you have the capability to add a Preset to Cue List | ||||||
Scenelist (Special) | Inserts (similar to commands in DMXControl 2) a entry to impact another cue list |
|
Function | short code | Description | Comment |
---|---|---|---|
Edit in Programmer | Selected cue is loaded into Programmer. Programmer Output Mode is set to All | ||
Edit in Programmer Blind | Selekted cue is loaded into Programmer. Programmer Output Mode is set to Blind | ||
Cut | Strg+X | cut the selected scene | like EXCEL "cut row" |
Copy | Strg+C | copy the selected scene | like EXCEL "copy row" |
Paste | Strg+V | paste the selected scene | like EXCEL "paste row" |
Delete | Del(Entf) | delete the selected scene | like EXCEL "delete row" |
Renumber Cues | Renumber Cues | ||
Cue Timing Editor | a separate editor is opened
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Kernel
There are some command options in the command line mode for getting detailed information on the status of the kernel:
- shutdown: Shut down the kernel.
- status: Displays information about the status
- menu: Access to control menu
- clear: Clears the console
- notification: Send a notification to all clients
- width: Defines width of console (number of characters)
- help: Help menu (also accessible via "?")
Additional second level menu commands exists for "menu" and "status".
Go to Appendix 2
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