Lesson 13 Tut3

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Overview

In this lesson we explain how to apply presets. By re-using presets you are more efficiently when programming your show.

Lecture 13: Presets

Presets are very similar to cues. You can create them in the same way, see lesson 8. Similar the the button "Create cue" here you find the button "Create preset". You can use presets to store different values for the parameters of your fixtures. You can store:

  • moving light positions
  • colors of RGB Pars
  • combination of gobo, shutter on and color
  • generic chasers (where you later only replace/modify the color)
  • or simply intensities of your conventional fixtures
  • etc.

The big advantage of using presets is, that it's referenced data. That means, whenever you record a cue using presets, not the actual values, but a link to the preset is stored. So keep in mind, if you change your preset, all cues that use this preset will use the new values. A simple example where presets can rapidly speed up programming would be: You've recorded a color of your cyc wash as a preset and used this preset in five cues. If you later decide to modify the cyc wash a bit, you just need to update one preset instead of five cues. However if you just want to change the color in one cue you can do that by overwriting the reference with manual data. (i hope!)

Datei:DMXC3L13 Preset.jpg

Recording Presets

To record a preset (=^record entries in programmer or parts of it) use the "Store Preset" Button in presets window. The programmer filter will show, which gives you the ability to choose what to record. See section (TODO: Add link here) how to use the programmer filter. After you pressed OK in the programmer filter, a new preset will be recorded. You can now use F2 to rename it.


Modifying Presets

If you want to modify an existing preset, select the preset you want to modify and click on the arrow right of the "Store Preset" Button. A menu will pop up, where you can choose how to modify the preset. Options are explained in the following

Replace

Replace will remove all existing entries from the preset and save everything that is in the programmer to the preset.

Merge

Entries that are not in the programmer but in the preset, are not touched. Existing entries will be updated and missing ones will be added

Append

Entries that are in the programmer but not in the preset will be appended to the preset. Entries that are in the programmer and in the preset, will stay untouched in the preset.

Substract

Entries that are in the programmer and also exist in the preset will be removed from the preset. However keep in mind, not the new value is substracted from the old, but the whole property will be removed from the preset.

Update

don't ask me... no clue


Deleteing Presets

You can delete existing presets by selecting the preset you want to delete and then press Delete or in the presets window use Edit -> Delete Preset


Applying Presets

You can "drag&drop" a preset into your scene list. A copy of your "preset cue" will be inserted. All values from the preset are taken over into the new cue.


Applying Presets for Selected Fixtures Only

TODO: uhm should work, ha?


Applying Selected Parameters of Presets

It is also possible to take not the whole preset, but only a selected attribute from the preset for your current cue. For this case you drag&drop the preset to your dedicated attribute, e.g. the dimmer. Please have a view to the programmer: You can see that in our case the dimmer value was taken from the preset.


Applying Selected Parameters of Presets for Selected Fixtures Only

TODO: i guess this should work, too.


Shortcuts

Of course there are shortcuts that help to increase save time working with presets. But keep in mind, if you use Shortcuts the programmer filter will not be used.


TODO

  • TODO: some paragraphs sound odd, going to change that later ...
  • TODO: add some better explanation what presets are.

Excercise

  • Create some presets and use it in your scene list

Additional links and references


Certificate

I have understood the topics of this lecture and want to continue with next course: Lesson 14