{{#tree:id=dmxc3|openlevels=1|root=DMXC 3 lessons|
- preamble
- lesson 1: Installation and configuration
- lesson 2: The GUI panel concept
- lesson 3: Creating and patching fixtures
- lesson 4: The live view panel
- lesson 5: Setting properties with property panels
- lesson 6: Output plugins
- lesson 7: Summery and details - Setting
- lesson 8: Scenes (cues) and scene lists
- lesson 9: Fanning, chasers and other effects
- lesson 10: The programmer view
- lesson 11: Trigger concepts
- lesson 12: Editing scenes and scenelists
- lesson 13: Presets
- lesson 14: Summary and details - Programming
- lesson 15: Working with parallel scene lists
- lesson 16: Softpult
- lesson 17: Artnet
- lesson 18: Multi-media: Beamer tool, Matrix etc.
- lesson 19: Other clients and plugins (Android, iOS, ...
- lesson 20: Create new device definitions
- lesson 21: free topic
- lesson 22: Hints for testers and test reporting
- appendix1: Summary of commands ans shortcuts
- appendix2: Kernel menu tree
}}
Overview
In this lesson we explain how to apply presets. By re-using presets you are more efficiently when programming your show.
Lecture 13: Presets
Presets are very similar to cues. You can create them in the same way, see lesson 8. Similar the the button "Create cue" here you find the button "Create preset". You can use presets to store different values for the parameters of your fixtures. You can store:
- moving light positions
- colors of RGB Pars
- combination of gobo, shutter on and color
- generic chasers (where you later only replace/modify the color)
- or simply intensities of your conventional fixtures
- etc.
The big advantage of using presets is, that it's referenced data. That means, whenever you record a cue using presets, not the actual values, but a link to the preset is stored. So keep in mind, if you change your preset, all cues that use this preset will use the new values. A simple example where presets can rapidly speed up programming would be: You've recorded a color of your cyc wash as a preset and used this preset in five cues. If you later decide to modify the cyc wash a bit, you just need to update one preset instead of five cues. However if you just want to change the color in one cue you can do that by overwriting the reference with manual data. (i hope!)
Recording Presets
To record a preset (=^record entries in programmer or parts of it) use the "Store Preset" Button in presets window. The programmer filter will show, which gives you the ability to choose what to record. See Lesson 8 (TODO: Add link here, ...) how to use the programmer filter. After you pressed OK in the programmer filter, a new preset will be recorded. You can now use F2 to rename it.
Modifying Presets
If you want to modify an existing preset, select the preset you want to modify and click on the arrow right of the "Store Preset" Button. A menu will pop up, where you can choose how to modify the preset. Options are explained in the following
Replace
Replace will remove all existing entries from the preset and save everything that is in the programmer to the preset.
Merge
Entries that are not in the programmer but in the preset, are not touched. Existing entries will be updated and missing ones will be added
Append
Entries that are in the programmer but not in the preset will be appended to the preset. Entries that are in the programmer and in the preset, will stay untouched in the preset.
Substract
Entries that are in the programmer and also exist in the preset will be removed from the preset. However keep in mind, not the new value is substracted from the old, but the whole property will be removed from the preset.
Deleteing Presets
You can delete existing presets by selecting the preset you want to delete and then press Delete or in the presets window use Edit -> Delete Preset
Applying Presets
You can "drag&drop" a preset into your cue list. A new cue is created. You can set timing and triggers for this cue. The name will stat with "--> ", however you can rename it to what you want. The complete preset will be played back when you use this cue.
Applying Presets for Selected Fixtures Only
Select the fixtures you want to apply your preset to. Then doubleclick on the preset you want to use. The entrys will show up in the Programmer Window. Keep in mind, if you store this to a cue, not the actual values are stored, but a reference to this preset. So if you change something in you preset, everywhere you used this preset the changed values will be used
Applying Selected Properties of Presets
It is also possible to use not the whole preset, but only a selected property from the preset. Select all fixtures and drag&drop the preset to the property you want use in property grid. In the programmer the values for the property will show up
Applying Selected Parameters of Presets for Selected Fixtures Only
You can also apply only a selected property of your preset to selected fixtures only. First select you fixtures then drag&drop the preset to the properties you want to use in the property grid. The value for the selected property for the selected fixtures will show up in the programmer window
Applying Multiple Presets to All or Selected Fixtures
TODO
Applying a Preset for Fixtures that are Not in the Preset
Also you can use a Preset to set a property of a fixture that has no value stored in the preset to a value from the preset. First a short example: A preset with some RGB Pars set at a color. Later you want that you moving lights change to the same color as your RGB Pars. You can either remember or look up this color. Actually there is a third possibility, select you fixtures, in this example you moving lights, and move your preset (drag&drop) to the property grid, now hold Ctrl down and drop your preset to the color property of your fixture. The color of your fixture will be set to the last found value of the used property in your preset.
Shortcuts
Of course there are shortcuts that help to increase save time working with presets. But keep in mind, if you use Shortcuts the programmer filter will not be used.
TODO
- TODO: some paragraphs sound odd, going to change that later ...
- TODO: add some better explanation what presets are.
Excercise
- Create some presets and use it in your scene list
Additional links and references
Certificate
I have understood the topics of this lecture and want to continue with next course: Lesson 14