Lesson 13 Tut3

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DMXControl 3 lessons


Overview

In this lesson we explain how to apply presets. By re-using presets you are more efficiently when programming your show.

Lecture 13: Presets

Presets are very similar to cues. You can create them in the same way, see lesson 8. Similar the the button "Create cue" here you find the button "Create preset". Presets are cues that have a potential high re-use rate, i.e. some kind of scene repository. Examples for typical presets:

  • colors of RGB Pars
  • combination of gobo, shutter on and color
  • generic chasers (where you later only replace/modify the color

etc.

Datei:DMXC3L13 Preset.jpg


After you have created your preset repository you can use it in two scenarious: using the complete preset or using of parts of a preset

Apply complete preset

You can "drag&drop" a preset into your scene list. A copy of your "preset cue" will be inserted. All values from the preset are taken over into the new cue.


Using of parts of a preset

It is also possible to take not the whole preset, but only a selected attribute from the preset for your current cue. For this case you drag&drop the preset to your dedicated attribute, e.g. the dimmer. Please have a view to the programmer: You can see that in our case the dimer value was taken from the preset.


Attention Presets resp. values from presets are taken as references to original preset. If you modidy afterwards the preset, all reference values are changed automatically. This behaviour can be beneficially applied when adapting a show by only modifying few presets.


topics to be added (by beta testers)


Excercise

  • Create some presets and use it in your scene list

Additional links and references


Certificate

I have understood the topics of this lecture and want to continue with next course: Lecture14: XXXX


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