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{{ | {{Maintitle | ||
| logo = Im-aim.png | | logo = Im-aim.png | ||
| | | maintitle = First Steps: {{PAGENAME}} | ||
}} | |||
{{NavigationTop-Tut3 | |||
| LinkBackwards = Lesson_19_Tut3 | |||
| TextBackwards = Lesson 19 | |||
| LinkForwards = Lesson_21_Tut3 | |||
| TextForwards = Lesson 21 | |||
}} | }} | ||
==Overview== | ==Overview== | ||
In this lesson we will learn how to create and add new device definitions. You need to do this | In this lesson we will learn how to create and add new device definitions. You need to do this activity only, if your device is not yet defined in the default set of DMXControl 3 device definitions. | ||
==Lecture 20: Create new device definitions == | ==Lecture 20: Create new device definitions == | ||
A device definition file (short: DDF) is used to inform DMXControl about the properties of a device. A DDF is written in XML language and stored in the path | |||
<DMXControl program path>\kernel\devices | <DMXControl program path>\kernel\devices | ||
<br> | |||
If you are familiar with DDFs of DMXControl 2.0 you will see some important differences: | |||
* There is no GUI description part, because DMXControl 3 doesn't provide the device context menus. | |||
* There is no GUI description part, because DMXControl 3 doesn't provide the device context | * Some syntax elements are very similar (esp. in information part). I.e. you can reuse the existing DDFs | ||
* | * The function part is much more abstract. You make the definition mainly by properties and not by DMX channels | ||
* The function part is much more abstract | |||
Currently there is no "DDF creator" available | Currently there is no "DDF creator" available for DMXControl 3. We recommend using a text editor or XML editor tool. (Hint: We need support for adaption of an existing DMXControl 2 php tool towards DMXControl 3) | ||
<br><br> | |||
At first lets look at a very simple DDF ("Generic RGB Par"): | |||
---- | |||
{| cellspacing="1" cellpadding="1" border="0" align="left" width="200" | |||
|- | |||
| <source lang="xml">01 <?xml version="1.0" encoding="utf-8" ?> | |||
02 <device image="bild" type="DMXDevice"> | 02 <device image="bild" type="DMXDevice"> | ||
03 <information> | 03 <information> | ||
Line 32: | Line 37: | ||
05 <vendor>Generic</vendor> | 05 <vendor>Generic</vendor> | ||
06 <author>Arne Luedtke</author> | 06 <author>Arne Luedtke</author> | ||
<comment>KLEINER TEXT</comment> | |||
07 </information> | 07 </information> | ||
08 <functions> | 08 <functions> | ||
Line 40: | Line 46: | ||
13 </rgb> | 13 </rgb> | ||
14 </functions> | 14 </functions> | ||
15 </device> | 15 </device></source> | ||
| | |||
<br> [[Image:DeviceManegerInfoBox.jpg|DeviceManegerInfoBox.jpg]] | |||
|} | |||
---- | |||
Line 01 is a mandatory default line for describing the XML version. | |||
Lines 02 and 15 provide the frame for the device definition that contains two parts: | |||
* Information part (lines 03 to 07). No need for further explanation. | |||
* Function(property) specification part (lines 08 to 14) | |||
The "image" can be replaced by another .gif or .png file. | |||
The example device possesses one property: RGB color mode. The mapping to DMX channels is described in lines 10 to 12. | |||
That's all! | |||
Following table shows the supported properties: | |||
{| class="wikitable" | |||
|- | |||
! scope="col" | Property | |||
! colspan="2" scope="col" | Description | |||
! colspan="3" scope="col" | Comment | |||
|- | |||
| switch | |||
| colspan="2" | fixture has a switch channel<br> | |||
| colspan="3" | <source lang="xml"><switch dmxchannel="0" /></source> | |||
|- | |||
| dimmer | |||
| colspan="2" | fixture has a dimmer channel<br> | |||
| colspan="3" | <source lang="xml"><dimmer dmxchannel="0" /> </source> | |||
|- | |||
| matrix | |||
| colspan="2" | Fixture ist ein Matrix-Gerät<br> | |||
| colspan="3" | <source lang="xml"><matrix rows="2" columns="3"> | |||
<rgb> | |||
<red dmxchannel="2" /> | |||
<green dmxchannel="2" /> | |||
<blue dmxchannel="2" /> | |||
</rgb> | |||
<rgb> | |||
<red dmxchannel="2" /> | |||
<green dmxchannel="2" /> | |||
<blue dmxchannel="2" /> | |||
</rgb> | |||
<rgb> | |||
<red dmxchannel="2" /> | |||
<green dmxchannel="2" /> | |||
<blue dmxchannel="2" /> | |||
</rgb> | |||
<rgb> | |||
<red dmxchannel="2" /> | |||
<green dmxchannel="2" /> | |||
<blue dmxchannel="2" /> | |||
</rgb> | |||
<rgb> | |||
<red dmxchannel="2" /> | |||
<green dmxchannel="2" /> | |||
<blue dmxchannel="2" /> | |||
</rgb> | |||
<rgb> | |||
<red dmxchannel="2" /> | |||
<green dmxchannel="2" /> | |||
<blue dmxchannel="2" /> | |||
</rgb> | |||
</matrix> | |||
</source> | |||
|- | |||
| fog | |||
| colspan="2" | fod property <br> | |||
| colspan="3" | <source lang="xml"><fog dmxchannel="0" /></source> | |||
|- | |||
| shutter | |||
| colspan="2" | fixture has a shutter <br> | |||
| colspan="3" | <source lang="xml"><shutter dmxchannel="0" /></source> | |||
|- | |||
| strobe | |||
| colspan="2" | fixture has a strobe channel<br> | |||
| colspan="3" | <source lang="xml"><strobe dmxchannel="0" /></source> | |||
|- | |||
| iris<br> | |||
| colspan="2" | fixture has a iris channel<br> | |||
| colspan="3" | <source lang="xml"><iris dmxchannel="0"/></source> | |||
|- | |||
| focus<br> | |||
| colspan="2" | fixture has a focus channel<br> | |||
| colspan="3" | <source lang="xml"><focus dmxchannel="0"/></source> | |||
|- | |||
| zoom<br> | |||
| colspan="2" | fixture has a zoom channel<br> | |||
| colspan="3" | <source lang="xml"><zoom dmxchannel="0"/></source> | |||
|- | |||
| rgb | |||
| colspan="2" | fixture has RGB function | |||
| colspan="3" | <source lang="xml"><rgb> | |||
<red dmxchannel="0" /> | |||
<green dmxchannel="1" /> | |||
<blue dmxchannel="2" /> | |||
</rgb> | |||
</source> | |||
|- | |||
| cmy<br> | |||
| colspan="2" | fixture has CMY function<br> | |||
| colspan="3" | <source lang="xml"><cmy> | |||
<cyan dmxchannel="0"/> | |||
<magenta dmxchannel="1"/> | |||
<yellow dmxchannel="2"/> | |||
</cmy> | |||
</source> | |||
|- | |||
| position | |||
| colspan="2" | fixture has Pan and/ or Tilt | |||
| nowrap="nowrap" colspan="3" | <source lang="xml"><position> | |||
<pan dmxchannel="0"> | |||
<range range="540" /> | |||
</pan> | |||
<tilt dmxchannel="1"> | |||
<range range="246" /> | |||
</tilt> | |||
</position> | |||
</source> | |||
|- | |||
| color wheel | |||
| colspan="2" | fixtures contains color wheel | |||
| colspan="3" | <source lang="xml"><colorwheel dmxchannel="0"> | |||
<step type="color" val="#ffffff" caption="white" mindmx="0" maxdmx="0" /> | |||
<step type="color" val="#00bd52" caption="green 203" mindmx="32" maxdmx="32" /> | |||
<step type="color" val="#080094" caption="blue 108" mindmx="64" maxdmx="64" /> | |||
<step type="color" val="#8e10bc" caption="UV" mindmx="96" maxdmx="96" /> | |||
<step type="color" val="#eedefe" caption="1/2 Minus Green" mindmx="128" maxdmx="128" /> | |||
<step type="color" val="#ffffff" caption="white" mindmx="160" maxdmx="160" /> | |||
</colorwheel> | |||
</source> | |||
|- | |||
| rowspan="4" | gobo wheel | |||
| rowspan="3" | fixture with Gobo wheel | |||
| valign="top" nowrap="nowrap" | | |||
<br> | |||
Gobo rotation | |||
| valign="top" nowrap="nowrap" rowspan="3" | <source lang="xml"><gobowheel dmxchannel="0"> | |||
<goborotation dmxchannel="12" finedmxchannel="13"> | |||
<step type="stop" mindmx="0" maxdmx="2" /> | |||
<step type="stop" mindmx="253" maxdmx="255" /> | |||
<range type="cw" mindmx="3" maxdmx="127" minval="0,1" maxval="8" /> | |||
<range type="ccw" mindmx="252" maxdmx="128" minval="0,1" maxval="8" /> | |||
</goborotation> | |||
<goboindex dmxchannel="8" finedmxchannel="9"> | |||
<range mindmx="0" maxdmx="255" range="395" /> | |||
</goboindex> | |||
<step type="open" caption="Open" mindmx="0" maxdmx="11" /> | |||
<step type="gobo" caption="Gobo 1" mindmx="12" maxdmx="15" val="gobo1.png"> | |||
<step for="goborotation" mindmx="36" maxdmx="39" /> | |||
<step handler="shake" mindmx="60" maxdmx="71" minval="0,1" maxval="3" /> | |||
</step> | |||
... | |||
</gobowheel></source> | |||
|- | |||
| valign="top" | | |||
Goboposition | |||
|- | |||
| | |||
Rotation Gobo 1 | |||
Shake Gobo 1<br> | |||
|} | |||
If the fixture has a color / gobo wheel that can rotate continuously, then write it as follows: | |||
<br> | |||
<source lang="xml"><gobowheel dmxchannel="0"> | |||
<step type="open" caption="Open" mindmx="0" maxdmx="0" /> | |||
<step type="gobo" caption="Gobo 1" mindmx="11" maxdmx="11" /> | |||
... | |||
<wheelrotation> | |||
<range type="cw" mindmx="221" maxdmx="203" minval="0,1" maxval="2" /> | |||
<range type="ccw" mindmx="222" maxdmx="240" minval="0,1" maxval="2" /> | |||
</wheelrotation> | |||
</gobowheel> | |||
</source> | |||
<br> | |||
If the fixture has a color / gobo wheel, which can rotate at random positions, then write it as follows: | |||
<br> | |||
<source lang="xml"><gobowheel dmxchannel="0"> | |||
<step type="open" caption="Open" mindmx="0" maxdmx="0" /> | |||
... | |||
<random> | |||
<step type="fast" mindmx="241" maxdmx="245" /> | |||
<step type="medium" mindmx="246" maxdmx="250" /> | |||
<step type="slow" mindmx="251" maxdmx="255" /> | |||
</random> | |||
</gobowheel> | |||
</source> | |||
<br> | |||
If a device has fine channels for eg zoom, then write it as follows: | |||
<br> | |||
<source lang="xml"><zoom dmxchannel="0" finedmxchannel="1"/> | |||
</source> | |||
That works for any property. | |||
<br> | |||
The different intervals in a DMX channel are defined by the "step" tag: | |||
<source lang="xml"> | |||
<step val="0" mindmx="0" maxdmx="127" />; | |||
<step val="100" mindmx="128" maxdmx="255" />; | |||
</source> | |||
or: | |||
<source lang="xml"> | |||
<step type="color" val="#FFFFFF" caption="Weiß" mindmx="0" maxdmx="31" />; | |||
<step type="color" val="#FF0000" caption="Rot" mindmx="32" maxdmx="63" />; | |||
</source> | |||
{{BoxHinweis|Text=A DDF Creator for DMXControl 3 is already in the works. Until then, please create your own DDFs with an XML editor of your choice, or simply a text editor. Sometimes it helps to copy an existing DDF and to adapt it. Please send us your new DDFs, so we can add them to the library. | |||
}} | |||
== | ==Exercise== | ||
1) Have a look into several device definitions before creating your own DDF. | |||
<br> | |||
2) Open the DDF for TS255. Separate the different properties by blank lines to get a better understanding. | |||
<br> | |||
3) Create the DDF for your own device. | |||
{{NavigationTop-Tut3 | |||
== | | LinkBackwards = Lesson_19_Tut3 | ||
| TextBackwards = Lesson 19 | |||
| LinkForwards = Lesson_21_Tut3 | |||
| TextForwards = Lesson 21 | |||
}} | |||
[[de:Lektion_20_Tut3]] | |||
[[ | [[Category: Tutorials DMXControl 3]] | ||
Latest revision as of 00:04, 16 May 2013
[[File:{{{Logo}}}|48px|link=]] | {{{Pagetitle}}} |
Overview
In this lesson we will learn how to create and add new device definitions. You need to do this activity only, if your device is not yet defined in the default set of DMXControl 3 device definitions.
Lecture 20: Create new device definitions
A device definition file (short: DDF) is used to inform DMXControl about the properties of a device. A DDF is written in XML language and stored in the path
<DMXControl program path>\kernel\devices
If you are familiar with DDFs of DMXControl 2.0 you will see some important differences:
- There is no GUI description part, because DMXControl 3 doesn't provide the device context menus.
- Some syntax elements are very similar (esp. in information part). I.e. you can reuse the existing DDFs
- The function part is much more abstract. You make the definition mainly by properties and not by DMX channels
Currently there is no "DDF creator" available for DMXControl 3. We recommend using a text editor or XML editor tool. (Hint: We need support for adaption of an existing DMXControl 2 php tool towards DMXControl 3)
At first lets look at a very simple DDF ("Generic RGB Par"):
01 <?xml version="1.0" encoding="utf-8" ?>
02 <device image="bild" type="DMXDevice">
03 <information>
04 <modell>Generic RGB PAR</modell>
05 <vendor>Generic</vendor>
06 <author>Arne Luedtke</author>
<comment>KLEINER TEXT</comment>
07 </information>
08 <functions>
09 <rgb>
10 <red dmxchannel="0" />
11 <green dmxchannel="1" />
12 <blue dmxchannel="2" />
13 </rgb>
14 </functions>
15 </device>
|
Line 01 is a mandatory default line for describing the XML version. Lines 02 and 15 provide the frame for the device definition that contains two parts:
- Information part (lines 03 to 07). No need for further explanation.
- Function(property) specification part (lines 08 to 14)
The "image" can be replaced by another .gif or .png file.
The example device possesses one property: RGB color mode. The mapping to DMX channels is described in lines 10 to 12.
That's all!
Following table shows the supported properties:
Property | Description | Comment | |||
---|---|---|---|---|---|
switch | fixture has a switch channel |
<switch dmxchannel="0" />
| |||
dimmer | fixture has a dimmer channel |
<dimmer dmxchannel="0" />
| |||
matrix | Fixture ist ein Matrix-Gerät |
<matrix rows="2" columns="3">
<rgb>
<red dmxchannel="2" />
<green dmxchannel="2" />
<blue dmxchannel="2" />
</rgb>
<rgb>
<red dmxchannel="2" />
<green dmxchannel="2" />
<blue dmxchannel="2" />
</rgb>
<rgb>
<red dmxchannel="2" />
<green dmxchannel="2" />
<blue dmxchannel="2" />
</rgb>
<rgb>
<red dmxchannel="2" />
<green dmxchannel="2" />
<blue dmxchannel="2" />
</rgb>
<rgb>
<red dmxchannel="2" />
<green dmxchannel="2" />
<blue dmxchannel="2" />
</rgb>
<rgb>
<red dmxchannel="2" />
<green dmxchannel="2" />
<blue dmxchannel="2" />
</rgb>
</matrix>
| |||
fog | fod property |
<fog dmxchannel="0" />
| |||
shutter | fixture has a shutter |
<shutter dmxchannel="0" />
| |||
strobe | fixture has a strobe channel |
<strobe dmxchannel="0" />
| |||
iris |
fixture has a iris channel |
<iris dmxchannel="0"/>
| |||
focus |
fixture has a focus channel |
<focus dmxchannel="0"/>
| |||
zoom |
fixture has a zoom channel |
<zoom dmxchannel="0"/>
| |||
rgb | fixture has RGB function | <rgb>
<red dmxchannel="0" />
<green dmxchannel="1" />
<blue dmxchannel="2" />
</rgb>
| |||
cmy |
fixture has CMY function |
<cmy>
<cyan dmxchannel="0"/>
<magenta dmxchannel="1"/>
<yellow dmxchannel="2"/>
</cmy>
| |||
position | fixture has Pan and/ or Tilt | <position>
<pan dmxchannel="0">
<range range="540" />
</pan>
<tilt dmxchannel="1">
<range range="246" />
</tilt>
</position>
| |||
color wheel | fixtures contains color wheel | <colorwheel dmxchannel="0">
<step type="color" val="#ffffff" caption="white" mindmx="0" maxdmx="0" />
<step type="color" val="#00bd52" caption="green 203" mindmx="32" maxdmx="32" />
<step type="color" val="#080094" caption="blue 108" mindmx="64" maxdmx="64" />
<step type="color" val="#8e10bc" caption="UV" mindmx="96" maxdmx="96" />
<step type="color" val="#eedefe" caption="1/2 Minus Green" mindmx="128" maxdmx="128" />
<step type="color" val="#ffffff" caption="white" mindmx="160" maxdmx="160" />
</colorwheel>
| |||
gobo wheel | fixture with Gobo wheel |
|
<gobowheel dmxchannel="0">
<goborotation dmxchannel="12" finedmxchannel="13">
<step type="stop" mindmx="0" maxdmx="2" />
<step type="stop" mindmx="253" maxdmx="255" />
<range type="cw" mindmx="3" maxdmx="127" minval="0,1" maxval="8" />
<range type="ccw" mindmx="252" maxdmx="128" minval="0,1" maxval="8" />
</goborotation>
<goboindex dmxchannel="8" finedmxchannel="9">
<range mindmx="0" maxdmx="255" range="395" />
</goboindex>
<step type="open" caption="Open" mindmx="0" maxdmx="11" />
<step type="gobo" caption="Gobo 1" mindmx="12" maxdmx="15" val="gobo1.png">
<step for="goborotation" mindmx="36" maxdmx="39" />
<step handler="shake" mindmx="60" maxdmx="71" minval="0,1" maxval="3" />
</step>
...
</gobowheel>
| ||
Goboposition | |||||
Rotation Gobo 1 Shake Gobo 1 |
If the fixture has a color / gobo wheel that can rotate continuously, then write it as follows:
<gobowheel dmxchannel="0">
<step type="open" caption="Open" mindmx="0" maxdmx="0" />
<step type="gobo" caption="Gobo 1" mindmx="11" maxdmx="11" />
...
<wheelrotation>
<range type="cw" mindmx="221" maxdmx="203" minval="0,1" maxval="2" />
<range type="ccw" mindmx="222" maxdmx="240" minval="0,1" maxval="2" />
</wheelrotation>
</gobowheel>
If the fixture has a color / gobo wheel, which can rotate at random positions, then write it as follows:
<gobowheel dmxchannel="0">
<step type="open" caption="Open" mindmx="0" maxdmx="0" />
...
<random>
<step type="fast" mindmx="241" maxdmx="245" />
<step type="medium" mindmx="246" maxdmx="250" />
<step type="slow" mindmx="251" maxdmx="255" />
</random>
</gobowheel>
If a device has fine channels for eg zoom, then write it as follows:
<zoom dmxchannel="0" finedmxchannel="1"/>
That works for any property.
The different intervals in a DMX channel are defined by the "step" tag:
<step val="0" mindmx="0" maxdmx="127" />;
<step val="100" mindmx="128" maxdmx="255" />;
or:
<step type="color" val="#FFFFFF" caption="Weiß" mindmx="0" maxdmx="31" />;
<step type="color" val="#FF0000" caption="Rot" mindmx="32" maxdmx="63" />;
A DDF Creator for DMXControl 3 is already in the works. Until then, please create your own DDFs with an XML editor of your choice, or simply a text editor. Sometimes it helps to copy an existing DDF and to adapt it. Please send us your new DDFs, so we can add them to the library. |
Exercise
1) Have a look into several device definitions before creating your own DDF.
2) Open the DDF for TS255. Separate the different properties by blank lines to get a better understanding.
3) Create the DDF for your own device.
|