Lesson 16 Tut3: Difference between revisions

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{{Hauptüberschrift
{{Manual Header
| logo = Im-aim.png
| Type = DMXC3 Tutorials
| ueberschrift = First Steps: {{PAGENAME}}
| Version = 3.0.0
| LinkBackwards = Lesson_15_Tut3
| TextBackwards = Lesson 15
| LinkForwards = Lesson_17_Tut3
| TextForwards = Lesson 17
}}
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{{DMXC3_lesson/en}}
==Overview==
==Overview==
In this lesson you will learn something about the Softpult plugin. This tool allows you to create panels simulating a pult  according to your own design ideas.
In this lesson you will learn something about the '''SoftDesk''' plugin. This tool allows you to create lighting consoles that will simulate any  physical lighting console, or a custom console using your own design ideas


==Lecture 16: Softpult ==
==Lecture 16: SoftDesk==
DMXControl 3 offers the SoftDesk, which replaces the popular command box from DMXControl 2. The advantages of soft desks are as follows:
* Flexible layout options
* Wider variety of controls
* Potentially there will be SoftDesk variants on external clients (tablets, etc.).


The  Softpult (Softdesk) tool can be enabled via the plugin manager, see  [[Einsteiger:Lesson6/en]]. Afterwards you can find a new menu entry  "Softdesk" within the plugins menu. When you open this plugin an  administration GUI appears at first:
In principle, you can reconstruct any physical console with the SoftDesk editor.


[[File:DMXC3L16 SoftDesk plugin.JPG]]
The  SoftDesk tool can be enabled via the '''plugin manager''', see  Lesson6/en. Afterwards you can find a new menu entry  "Softdesk" within the plugins menu. When you open this plugin, a set-up GUI appears at first:


Here  you can create, delete, edit, copy, import and export your instancies  of softdesks. At runtime you can activate several instancies of  softpults in parallel (but you don't have several banks within a  softpult available).
Here  you can create, delete, edit, copy, import and export your instances of SoftDesks. Simply select the check box. Then you will find a new entry "SoftDesk" under the menu item "Windows" (restarting the GUI-clients may be required).


When you select the design mode  (edit mode) you can add your favorite elements from the set of sliders,  buttons, rotary faders or XYpads. There are also graphical design  elements such as labels, separators and group boxes available. Try it,  also the design grid mode!
{{Picture_with_subtitle |DMXC3L16 SoftDesk plugin.JPG|1|SoftDesk Plug-in Activation|center}}


Here you can see one possible result:
After opening the plug-in via the menu, a GUI appears for the first set-up of the various consoles. This panel is initially empty, but on the right side are 6 buttons.


[[File:DMXC3L16 SoftDesk.JPG]]
Here you can create and edit individual desk surfaces, copy, import or export. By double-clicking in the blue line, you can change the name of the console to be created (if design mode is set). The new consoles will appear in the Project Explorer too.


You  can customize the elements in design mode by using the property context  menu. The following figure shows the property box for a button (right  mouse click in design mode). For example you can modify the button name,  colors and the toggle mode property.
{{Manual Box | en | Hint | DMXControl 3 stores all SoftDesks automatically within the project (Save Project). The export / import function is used to transfer the created panel to external clients (e.g. Android).
}}


[[File:DMXC3L16 CommandboxProperties.JPG]]
You can create multiple console surfaces, which can then be activated simultaneously at run time (but multiple banks are not available within SoftDesk).


The  softpult windows are integrated into the panel system, see  [[Einsteiger:Lesson2/en]]. That means you can have attached panels or flying windows.
When you select the design mode (edit mode) you can add your favorite elements from the set of sliders, buttons, rotary faders or XYpads. There are also graphical design elements such as labels, separators and group boxes available. Note the design grid mode!


In the next step you have to connect  your softdesk with your project, i.e. you have to assign functions to  your softpult resp. control elements.
Here you can see one possible result:


This has to be  performed with the input assignment panel. On left hand side you find  the controls, on right hand side the DMXControl explorer is shown.  Simply drag and drop the control elements to certain properties,  attributes or elements to make a connection.
{{Picture_with_subtitle |DMXC3L16 SoftDesk.JPG|2|SoftDesk Plug-in|center}}


[[File:DMXC3L16 SoftDeskInputAssignment.JPG]]
You can customize the elements in design mode by using the property context menu. Simply double click the control or call it by right click in the '''DesignMode'''. The following figure shows the property box for a button (right mouse click in design mode). For example you can modify the button name, colors and the toggle mode property -
here the name was changed to "Flash button".


{{Picture_with_subtitle |DMXC3L16 CommandboxProperties.JPG|3|Settings|center}}


{{Manual Box | en | Hint | You can change the size of individual elements by dragging the corners with the mouse.
}}


'''topics to be added (by beta testers)'''
In the next step you have to connect your SoftDesk with your project. I.e. you have to assign functions to your SoftDesk control elements.
* complement this text


==Excercise==
This has to be performed with the input assignment panel (menu '''Application Settings''' (-->[[Lesson 22 Tut3|Lesson22]])). On left side you find the controls, and on the right side the DMXControl explorer is shown.  Simply drag and drop the control elements to certain properties, attributes or elements to make a connection.
* Create two softpults, one consisting of buttons only, the other one should contain all types of control elements
* Control colors with your button softpult
* connect the XYpad with your moving light and test the function


==Additional links and references==
{{Picture_with_subtitle |DMXC3L16 SoftDeskInputAssignment.JPG|4|Input Assignment|center}}
*


{{Manual Box | en | Hint | Do not forget to switch off the design mode at run time.}}


==Certificate==
The  SoftDesk windows are integrated into the panel system (-->[[Lesson 2 Tut3|Lesson2]]). That means you can have attached panels or flying windows containing the SoftDesk .
I have understood the topics of this lecture and want to continue with next course:
The individual soft desks are then opened with a double click (with Design Mode off).
[[Lesson 17]]


[[de:Lektion 16]]
Have fun trying out your own SoftDesk! We wish you a high level of artistic creativity for your own desks!
[[en:Lesson 16]]


==Exercise==
1) Create two SoftDesks, one consisting of buttons only, the other one should contain all types of control elements
<br>
2) Control colors with your button SoftDesk
<br>
3) Connect the XYpad with your moving light and test the function


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[[de:Lektion_16_Tut3]]
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[[Category: Tutorials DMXControl 3]]

Latest revision as of 20:58, 2 March 2025

Im-aim.png Article describe
DMXControl 3.0.0
Stand: 02.03.2025
Lesson 16 Tut3
Arrow back.png Lesson 15
Lesson 17 Arrow forw.png
table of content

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Overview

In this lesson you will learn something about the SoftDesk plugin. This tool allows you to create lighting consoles that will simulate any physical lighting console, or a custom console using your own design ideas

Lecture 16: SoftDesk

DMXControl 3 offers the SoftDesk, which replaces the popular command box from DMXControl 2. The advantages of soft desks are as follows:

  • Flexible layout options
  • Wider variety of controls
  • Potentially there will be SoftDesk variants on external clients (tablets, etc.).

In principle, you can reconstruct any physical console with the SoftDesk editor.

The SoftDesk tool can be enabled via the plugin manager, see Lesson6/en. Afterwards you can find a new menu entry "Softdesk" within the plugins menu. When you open this plugin, a set-up GUI appears at first:

Here you can create, delete, edit, copy, import and export your instances of SoftDesks. Simply select the check box. Then you will find a new entry "SoftDesk" under the menu item "Windows" (restarting the GUI-clients may be required).

Figure 1:SoftDesk Plug-in Activation
Figure 1: SoftDesk Plug-in Activation

After opening the plug-in via the menu, a GUI appears for the first set-up of the various consoles. This panel is initially empty, but on the right side are 6 buttons.

Here you can create and edit individual desk surfaces, copy, import or export. By double-clicking in the blue line, you can change the name of the console to be created (if design mode is set). The new consoles will appear in the Project Explorer too.


Important Hint DMXControl 3 stores all SoftDesks automatically within the project (Save Project). The export / import function is used to transfer the created panel to external clients (e.g. Android).

You can create multiple console surfaces, which can then be activated simultaneously at run time (but multiple banks are not available within SoftDesk).

When you select the design mode (edit mode) you can add your favorite elements from the set of sliders, buttons, rotary faders or XYpads. There are also graphical design elements such as labels, separators and group boxes available. Note the design grid mode!

Here you can see one possible result:

Figure 2:SoftDesk Plug-in
Figure 2: SoftDesk Plug-in

You can customize the elements in design mode by using the property context menu. Simply double click the control or call it by right click in the DesignMode. The following figure shows the property box for a button (right mouse click in design mode). For example you can modify the button name, colors and the toggle mode property - here the name was changed to "Flash button".

Figure 3:Settings
Figure 3: Settings


Important Hint You can change the size of individual elements by dragging the corners with the mouse.

In the next step you have to connect your SoftDesk with your project. I.e. you have to assign functions to your SoftDesk control elements.

This has to be performed with the input assignment panel (menu Application Settings (-->Lesson22)). On left side you find the controls, and on the right side the DMXControl explorer is shown. Simply drag and drop the control elements to certain properties, attributes or elements to make a connection.

Figure 4:Input Assignment
Figure 4: Input Assignment


Important Hint Do not forget to switch off the design mode at run time.

The SoftDesk windows are integrated into the panel system (-->Lesson2). That means you can have attached panels or flying windows containing the SoftDesk . The individual soft desks are then opened with a double click (with Design Mode off).

Have fun trying out your own SoftDesk! We wish you a high level of artistic creativity for your own desks!

Exercise

1) Create two SoftDesks, one consisting of buttons only, the other one should contain all types of control elements
2) Control colors with your button SoftDesk
3) Connect the XYpad with your moving light and test the function