Difference between revisions of "Lesson 10 Tut3"

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The  programmer is a helpful tool during programming your show. It logs all  modifications you have made and shows the current content of the "cue  buffer".  
 
The  programmer is a helpful tool during programming your show. It logs all  modifications you have made and shows the current content of the "cue  buffer".  
  
'''Hint''': Remember the "save scene" dialog in DMXControl 2. Here you were requested to determine the channels and values before finally saving the cue. The programmer ist a more extended view of this functionality.
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{{BoxHint
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| Text= Remember the "save scene" dialog in DMXControl 2. Here you were requested to determine the channels and values before finally saving the cue. The programmer ist a more extended view of this functionality.
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}}
  
 
Let's illustrate this by an example. We make following actions:
 
Let's illustrate this by an example. We make following actions:
  
 
* at first we open the moving lights shutters and select the color green
 
* at first we open the moving lights shutters and select the color green
* secondly, we set the group of front lights to 50% brightness
 
* thirdly, all RGB Pars are set to color X
 
* finally, the RGB Pars 3 and 6 are set to color Y
 
  
[[File:DMXC3L10 liveviewProgrammer.JPG]]
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* secondly, the gobos are set for all devices on "Gobo2"
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* thirddly, we set the group of front lights to 50% brightness
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[[File:DMXC3L10 liveviewProgrammer.JPG|center]]
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{{Bild_mit_Unterschrift |DMXC3L10 liveviewProgrammer.JPG|1|Ansicht des Stage View|center}}
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The  result is exactly shown in the programmer. Please be aware the the cue is not saved at this point of time, because further modification could follow.
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[[File:DMXC3L10 Programmer.JPG|center|600px]]
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{{Bild_mit_Unterschrift |DMXC3L10 Programmer.JPG|2|Alle Änderungen der Gerätewerte werden im Programmer angezeigt|center|800px}}
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In  case you change your mindset on the current cue, you can press the '''Clear''' button in order to remove all settings und refresh the programmer.
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The  result is shown in the programmer. Please be aware the the cue is not saved at this point of time, because further modification could follow.  
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Now you have in the programmer close eye on what values ​​would be stored in the cue. Therefore you are also in the "Programmer filter" that appears before saving the cue, select the desired values. The following example shows the generic dimmers are not yet saved (because we decide they perhaps want to be controled in a separate cue).
  
In  case you change your mindset on the current cue, you can press the  '''Clear''' button in order to remove all settings und refresh the programmer.
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{{Bild_mit_Unterschrift |DMXC3L10 ProgrammerFilter.JPG|3|Ansicht des Programmer Filters|center}}
  
If your cue is OK, then assign to a cue list or an executor by "Add new cue" button - a clear the programmer too (to provide "space" for the next cue).
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If your cue is OK, then assign it to a cue list or an executor by "Add new cue" button - a clear the programmer too (to provide "space" for the next cue).
  
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To program more quickly, there is the snapshot function. With it you can cache the latest entries of the programmer and later reload with the drop-down menu in which Load Snapshot is shown. This helps you to program many similar cues with lowest effort.
  
 
[[File:DMXC3L10 Programmer.JPG|600px]]
 
[[File:DMXC3L10 Programmer.JPG|600px]]
  
 
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Besides, you can also create a filter with '''Set filter''' or delete filters with '''Clear Filter'''. This function is mainly used in output mode. By this tool you can adjust the values ​​of the programmer that are actually spent. If '''All''' is active, all the values ​​in the programmer are sent, at '''Filtered''' only the values ​​that have been activated in the filter. With '''blind''' no values are ​​issued.
===Filter Output (not yet implemented)===
 
You can filter the output of the programmer. Use "Set Filter", the Programmer Filter will be opened. Deselect all Properties that should be filtered out and close the programmer filter. If you now select "Filtered" as Output Mode, only the selected properties will be outputted. The Programmer highlights the outputted properties.
 
  
 
[[File:DMXC3L10 ProgrammerFilter.JPG]]
 
[[File:DMXC3L10 ProgrammerFilter.JPG]]
  
'''topics to be added (by beta testers)'''
 
* Are there further operations with programmer?
 
  
 
==Excercise==
 
==Excercise==
 
* Repeat the above scenario
 
* Repeat the above scenario
*
 
 
==Additional links and references==
 
*
 
 
  
 
==Certificate==
 
==Certificate==
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| zurückText = Lektion 9
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| vorLink = Lektion_11_Tut3
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| vorText = Lektion 11
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[[Kategorie:DMXControl 3]]

Revision as of 23:44, 4 January 2013

Template:Hauptüberschrift

{{#tree:id=dmxc3|openlevels=1|root=DMXC 3 lessons|

}}

table of content


Overview

Here we explain the "programmer view" - a tool that helps to "debug" your show programming.

Lecture 10: The programmer view

The programmer is a helpful tool during programming your show. It logs all modifications you have made and shows the current content of the "cue buffer".


 Important Hint Remember the "save scene" dialog in DMXControl 2. Here you were requested to determine the channels and values before finally saving the cue. The programmer ist a more extended view of this functionality.


Let's illustrate this by an example. We make following actions:

  • at first we open the moving lights shutters and select the color green
  • secondly, the gobos are set for all devices on "Gobo2"
  • thirddly, we set the group of front lights to 50% brightness


DMXC3L10 liveviewProgrammer.JPG

Template:Bild mit Unterschrift


The result is exactly shown in the programmer. Please be aware the the cue is not saved at this point of time, because further modification could follow.

DMXC3L10 Programmer.JPG

Template:Bild mit Unterschrift

In case you change your mindset on the current cue, you can press the Clear button in order to remove all settings und refresh the programmer.


Now you have in the programmer close eye on what values ​​would be stored in the cue. Therefore you are also in the "Programmer filter" that appears before saving the cue, select the desired values. The following example shows the generic dimmers are not yet saved (because we decide they perhaps want to be controled in a separate cue).

Template:Bild mit Unterschrift

If your cue is OK, then assign it to a cue list or an executor by "Add new cue" button - a clear the programmer too (to provide "space" for the next cue).

To program more quickly, there is the snapshot function. With it you can cache the latest entries of the programmer and later reload with the drop-down menu in which Load Snapshot is shown. This helps you to program many similar cues with lowest effort.

DMXC3L10 Programmer.JPG

Besides, you can also create a filter with Set filter or delete filters with Clear Filter. This function is mainly used in output mode. By this tool you can adjust the values ​​of the programmer that are actually spent. If All is active, all the values ​​in the programmer are sent, at Filtered only the values ​​that have been activated in the filter. With blind no values are ​​issued.

DMXC3L10 ProgrammerFilter.JPG


Excercise

  • Repeat the above scenario

Certificate

I have understood the topics of this lecture and want to continue with next course: Lesson 11


__NOTITLE__


table of content

Kategorie:DMXControl 3