Difference between revisions of "Lesson 11 Tut3"

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}}
 
}}
 
==Overview==
 
==Overview==
Cue lists are the best means to control your show. In this lesson we explain how to define the sequence and the flow of scenes by triggers.
+
Cue lists are the best tool to control the flow of your show. In this lesson we explain how to define the sequence and the change of scenes by triggers.
  
 
==Lecture 11: Trigger in cue lists ==
 
==Lecture 11: Trigger in cue lists ==
  
In previous lesson we learnt how to create cues and scene lists. Now we are familar with most of the attributes of scene list, but some more explanation about the trigger is nessecary. The default trigger is "follow", i.e. the next cue will be started after the previous one is faded-in.
+
In previous lessons we learnt how to create cues and scene lists. Now we are familar with most of the attributes of the scene list but some more explanation about the trigger is nessecary. The default trigger is "follow". That means the next cue will be started after the previous one is faded in.
  
'''Important:''' When you change the trigger type, you need to apply the changes with Enter.
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'''Important:''' When you change the trigger type, you need to apply the changes with the enter-key or by clicking in another field.
  
But there are some other types of triggers, the following table informs you about its behaviour.
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Besides of '''follow''' there are some other types of triggers. The following table informs you about their behaviours.
  
  
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!        Type !!        Example format      !! Description
 
!        Type !!        Example format      !! Description
 
|-
 
|-
| manual      || (opt) 3 || use GO to fade in next cue
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| manual      || (optional) 3 || use GO to fade in next cue
 
optional: fade in cue after 3 GO presses, default is 1
 
optional: fade in cue after 3 GO presses, default is 1
 
|-
 
|-
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| rtc        || 13:00:00 || real time clock, fade in a cue at a specified time
 
| rtc        || 13:00:00 || real time clock, fade in a cue at a specified time
 
|-
 
|-
| beat      || (opt) 3  || connect in Input Layer panel the "manual beat" output per Drag & Drop with "Beat" input of scene list
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| beat      || (optional) 3  || you have to do some more settings, see next paragraph below!
 
optional: fade in cue after 3 beats, default is 1
 
optional: fade in cue after 3 beats, default is 1
 
|}
 
|}
  
  
In case you type a wrong format into the '''trigger value''' field you will get some hints about the expected input syntax. See the example for the "follow" type.
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In case you type a wrong format into the '''trigger value''' field you will get some hints about the expected input syntax. See the example for the "follow" type.
  
 
{{BoxHint
 
{{BoxHint
|Text= Type in combined time information without "blank" character, e.g. 1m20s
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|Text= Type in combined time information without "blank" characters, e.g. 1m20s
 
}}
 
}}
  
 
[[File:DMXC3L11 triggerhelpcontextfollow.JPG]]
 
[[File:DMXC3L11 triggerhelpcontextfollow.JPG]]
  
Here is the example for the timecode selection.
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Here is the example for the realtimecode selection.
  
 
[[File:DMXC3L11 triggerhelpcontext.JPG]]
 
[[File:DMXC3L11 triggerhelpcontext.JPG]]
  
Currently the time code from Digital Enlightenment Mediacenter [http://www.digital-enlightenment.de/mediacenter.htm] is supported only. Support of other time codes will follow.
+
Currently only the time code from Digital Enlightenment Mediacenter [http://www.digital-enlightenment.de/mediacenter.htm] is supported. Support of other time codes will follow.
  
 
===Use of beat trigger===
 
===Use of beat trigger===
  
 
+
If you want to have your scenes beat controled, you need to select the trigger '''beat''' .
If you want to keep off your scenes beat controled, you need to select the trigger '''beat''' .
+
{{BoxHint|Text
{{BoxHinweis|Text
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In the '''Trigger''' field you can specify after how many beat signals the next cue is called
In the Trigger field value is specified after how many Beat signals the next cue is called
 
 
}}
 
}}
  
{{Bild_mit_Unterschrift |Beattrigger.PNG|4|Beispiel für Beattrigger|center}}
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{{Bild_mit_Unterschrift |Beattrigger.PNG|4|Example for beattrigger|center}}
  
Now you should inform the '''Cue List''' what is the source of Beat Signal (Manual Beat/Audioanalyzer....)
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Now you have to inform the '''Cue List''' which source of the beat signal should be used (manual beat/audioanalyzer....)
Therefore you have to make an assignment [[Lektion_22_Tut3|'''Input Assignment''']] , where you must drag an item per Drag&Drop to the beat entry of the cue list.
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Therefore you have to assign an input in the [[Lesson_22_Tut3|'''Input Assignment''']] via drag&drop to the beat entry of the cue list (see linked Lesson 22 "Input Assignment" for further details!).
  
 
{{Bild_mit_Unterschrift |DMXC3_L11_InputassignmentBeat.png|5|Input Assignment|center}}
 
{{Bild_mit_Unterschrift |DMXC3_L11_InputassignmentBeat.png|5|Input Assignment|center}}
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==Summary==
 
==Summary==
  
Following figure shows the dependency and capability of mixing several trigger types:
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The following figure shows the dependencys and capabilitys of mixing several trigger types:
  
 
[[File:DMXC3L11 SlideDMXC3Trigger.jpg|600px]]
 
[[File:DMXC3L11 SlideDMXC3Trigger.jpg|600px]]
  
* Each cue has its delay-time (before the fade in start) - delay1 to delay4
+
* Each cue has its delay-time (before the fade-in start) - delay1 to delay3
* Cue2 has a follow-trigger of 1s, it starts 1s after the fade in the previous cue is completed
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* Cue2 has a follow-trigger of 1s. It starts 1s after the fade-in of the previous cue is completed
* Cue3 has a wait-trigger, but 0s. Thus cue3 starts immediately after the follow the previous scene has expired
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* Cue3 has a wait-trigger, but 0s. Thus cue3 starts immediately after the follow of the previous scene has expired
 
* Cue4 also has a wait-trigger (1s). So it will wait for 1s after the wait (0s) of the previous scene has expired.
 
* Cue4 also has a wait-trigger (1s). So it will wait for 1s after the wait (0s) of the previous scene has expired.
  
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Lesson 12
 
Lesson 12
  
[[de:Lektion 11]]
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[[de:Lektion_11_Tut3]]
[[en:Lesson 11]]
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[[en:Lesson_11_Tut3]]
  
 
__NOTOC__
 
__NOTOC__

Revision as of 19:51, 21 January 2013

Template:Hauptüberschrift

Arrow back.png Lesson 10
Lesson 12 Arrow forw.png
table of content

Overview

Cue lists are the best tool to control the flow of your show. In this lesson we explain how to define the sequence and the change of scenes by triggers.

Lecture 11: Trigger in cue lists

In previous lessons we learnt how to create cues and scene lists. Now we are familar with most of the attributes of the scene list but some more explanation about the trigger is nessecary. The default trigger is "follow". That means the next cue will be started after the previous one is faded in.

Important: When you change the trigger type, you need to apply the changes with the enter-key or by clicking in another field.

Besides of follow there are some other types of triggers. The following table informs you about their behaviours.


DMXC3L11 trigger.jpg

Type Example format Description
manual (optional) 3 use GO to fade in next cue

optional: fade in cue after 3 GO presses, default is 1

follow 5s wait until the previous cue is faded in, then the countdown is started
wait 5s wait time countdown starts when wait or follow of previous cue is completed
timecode 00:26:05 expects external timecode information
rtc 13:00:00 real time clock, fade in a cue at a specified time
beat (optional) 3 you have to do some more settings, see next paragraph below!

optional: fade in cue after 3 beats, default is 1


In case you type a wrong format into the trigger value field you will get some hints about the expected input syntax. See the example for the "follow" type.


 Important Hint Type in combined time information without "blank" characters, e.g. 1m20s


DMXC3L11 triggerhelpcontextfollow.JPG

Here is the example for the realtimecode selection.

DMXC3L11 triggerhelpcontext.JPG

Currently only the time code from Digital Enlightenment Mediacenter [1] is supported. Support of other time codes will follow.

Use of beat trigger

If you want to have your scenes beat controled, you need to select the trigger beat .

 Important Hint {{{Text}}}


Template:Bild mit Unterschrift

Now you have to inform the Cue List which source of the beat signal should be used (manual beat/audioanalyzer....) Therefore you have to assign an input in the Input Assignment via drag&drop to the beat entry of the cue list (see linked Lesson 22 "Input Assignment" for further details!).

Template:Bild mit Unterschrift

Summary

The following figure shows the dependencys and capabilitys of mixing several trigger types:

DMXC3L11 SlideDMXC3Trigger.jpg

  • Each cue has its delay-time (before the fade-in start) - delay1 to delay3
  • Cue2 has a follow-trigger of 1s. It starts 1s after the fade-in of the previous cue is completed
  • Cue3 has a wait-trigger, but 0s. Thus cue3 starts immediately after the follow of the previous scene has expired
  • Cue4 also has a wait-trigger (1s). So it will wait for 1s after the wait (0s) of the previous scene has expired.


Excercise

  • Test a mix of "follow" and "wait" triggers in one scene list
  • Use a tool providing timecodes (DE MediaCenter) and test a scenelist that is completely based on timecodes


Certificate

I have understood the topics of this lecture and want to continue with next course: Lesson 12


__NOTITLE__


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Lesson 12 Arrow forw.png
table of content