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{{ | {{Manual Header | ||
| Type = DMXC3 DDFs | |||
| Version = 3.3.0 | |||
| | | LinkBackwards = Beam (DDF-Syntax)_DMXC3 | ||
| | | TextBackwards = Light beam | ||
| | | LinkForwards = Effectwheel (DDF-Syntax)_DMXC3 | ||
| | | TextForwards = Effect wheel | ||
}} | }} | ||
Shutter blades are superficially comparable to an iris because both systems sharply define the light beam. However, unlike the iris, shutter blades are mechanically much more complex and require up to eight individually controllable actuators to remotely control the numerous individual blades typically installed in the shutter blade module via DMX. With the help of a shutter blade module, the light beam can be shaped into a precise illumination of objects and scenes, for example, in the form of a triangle or rectangle, such as in | Shutter blades are superficially comparable to an iris because both systems sharply define the light beam. However, unlike the iris, shutter blades are mechanically much more complex and require up to eight individually controllable actuators to remotely control the numerous individual blades typically installed in the shutter blade module via DMX. With the help of a shutter blade module, the light beam can be shaped into a precise illumination of objects and scenes, for example, in the form of a triangle or rectangle, such as in theatre productions. For graphical control, the GUI provides a corresponding {{Manual Windowcaption|[[Control Panel_DMXC3|Control Panel]]}}. | ||
{ | {{DMXC3 Manual-Tableheader DDF-Code examples | en }} | ||
| Blades are retracted via one DMX channel, and the second channel determines the angle | |||
| <syntaxhighlight lang="xml"> | |||
| | |||
<blades> | <blades> | ||
<bladetop dmxchannel="0" /> | <bladetop dmxchannel="0" /> | ||
| Line 35: | Line 32: | ||
</blades> | </blades> | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Shutter blade module from DMX channel 1: | Shutter blade module from DMX channel {{Manual Value | DMX channel | 1}}: | ||
* Depth of retraction of the | * Depth of retraction of the {{Manual Value | Caption | upper}} blade via DMX channel {{Manual Value | DMX channel | 1}} and inclination in a range of {{Manual Value || +/-30°}} via DMX channel {{Manual Value | DMX channel | 2}}. | ||
* Depth of retraction of the | * Depth of retraction of the {{Manual Value | Caption | right}} blade via DMX channel {{Manual Value | DMX channel | 3}} and inclination in a range of {{Manual Value || +/-30°}} via DMX channel {{Manual Value | DMX channel | 4}}. | ||
* Depth of retraction of the | * Depth of retraction of the {{Manual Value | Caption | lower}} blade via DMX channel {{Manual Value | DMX channel | 5}} and inclination in a range of {{Manual Value || +/-30°}} via DMX channel {{Manual Value | DMX channel | 6}}. | ||
* Depth of retraction of the | * Depth of retraction of the {{Manual Value | Caption | left}} blade via DMX channel {{Manual Value | DMX channel | 7}} and inclination in a range of {{Manual Value || +/-30°}} via DMX channel {{Manual Value | DMX channel | 8}}. | ||
|- | |||
| Blades are retracted via two DMX channels, whereby the inclination is realized by a value difference between the corresponding DMX channels | |||
| <syntaxhighlight lang="xml"> | |||
<blades> | |||
<bladetop dmxchannel="0" /> | |||
<bladetop dmxchannel="1" /> | |||
<bladeright dmxchannel="2" /> | |||
<bladeright dmxchannel="3" /> | |||
<bladebottom dmxchannel="4" /> | |||
<bladebottom dmxchannel="5" /> | |||
<bladeleft dmxchannel="6" /> | |||
<bladeleft dmxchannel="8" /> | |||
</blades> | |||
</syntaxhighlight> | |||
Shutter blade module from DMX channel {{Manual Value | DMX channel | 1}}: | |||
* Depth of retraction of the {{Manual Value | Caption | upper}} blade via DMX channel {{Manual Value | DMX channel | 1}} and {{Manual Value | DMX channel | 2}}. | |||
* Depth of retraction of the {{Manual Value | Caption | right}} blade via DMX channel {{Manual Value | DMX channel | 3}} und {{Manual Value | DMX channel | 4}}. | |||
* Depth of retraction of the {{Manual Value | Caption | lower}} blade via DMX channel {{Manual Value | DMX channel | 5}} und {{Manual Value | DMX channel | 6}}. | |||
* Depth of retraction of the {{Manual Value | Caption | left}} blade via DMX channel {{Manual Value | DMX channel | 7}} und {{Manual Value | DMX channel | 8}}. | |||
|- | |- | ||
| Indexing of the entire shutter blade module | | Indexing of the entire shutter blade module | ||
| Line 49: | Line 65: | ||
</blades> | </blades> | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Rotation (indexing) of the entire shutter blade module in a range of +/-45° via DMX channel 1. | Rotation (indexing) of the entire shutter blade module in a range of {{Manual Value || +/-45°}} via DMX channel {{Manual Value | DMX channel | 1}}. | ||
|} | |} | ||
[[de: Blades (DDF-Syntax) DMXC3]] | |||
[[Category: DDF DMXControl 3]] | [[Category: DDF DMXControl 3]] | ||
Latest revision as of 15:09, 2 March 2025
| Article describe DMXControl 3.3.0 Stand: 02.03.2025 |
Blades (DDF-Syntax) DMXC3 | ||||||||||||||||||||||||||||||
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Shutter blades are superficially comparable to an iris because both systems sharply define the light beam. However, unlike the iris, shutter blades are mechanically much more complex and require up to eight individually controllable actuators to remotely control the numerous individual blades typically installed in the shutter blade module via DMX. With the help of a shutter blade module, the light beam can be shaped into a precise illumination of objects and scenes, for example, in the form of a triangle or rectangle, such as in theatre productions. For graphical control, the GUI provides a corresponding Control Panel.
| Case | Code example |
|---|---|
| Blades are retracted via one DMX channel, and the second channel determines the angle | <blades>
<bladetop dmxchannel="0" />
<bladetopangle dmxchannel="1" pointofrotation="center">
<range range="60" mindmx="0" maxdmx="255" />
</bladetopangle>
<bladeright dmxchannel="2"/>
<bladerightangle dmxchannel="3" pointofrotation="center" >
<range range="60" mindmx="0" maxdmx="255" />
</bladerightangle>
<bladebottom dmxchannel="4" />
<bladebottomangle dmxchannel="5" pointofrotation="center">
<range range="60" mindmx="255" maxdmx="0" />
</bladebottomangle>
<bladeleft dmxchannel="6"/>
<bladeleftangle dmxchannel="7" pointofrotation="center" >
<range range="60" mindmx="255" maxdmx="0" />
</bladeleftangle>
</blades>
Shutter blade module from DMX channel 1:
|
| Blades are retracted via two DMX channels, whereby the inclination is realized by a value difference between the corresponding DMX channels | <blades>
<bladetop dmxchannel="0" />
<bladetop dmxchannel="1" />
<bladeright dmxchannel="2" />
<bladeright dmxchannel="3" />
<bladebottom dmxchannel="4" />
<bladebottom dmxchannel="5" />
<bladeleft dmxchannel="6" />
<bladeleft dmxchannel="8" />
</blades>
Shutter blade module from DMX channel 1:
|
| Indexing of the entire shutter blade module | <blades>
<bladeindex dmxchannel="0">
<range range="90" mindmx="0" maxdmx="255" />
</bladeindex>
</blades>
Rotation (indexing) of the entire shutter blade module in a range of +/-45° via DMX channel 1. |