Combined display of all available logs of English DMXC-Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 23:20, 3 March 2025 Jkuehn talk contribs created page Project Administration DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} The {{Manual Windowcaption|Project Administration}} is the central location in DMXControl 3, where, as the name suggests, all projects for DMXControl 3 are managed. This includes not only the simple loading and saving of a project but also handling older (intermediate) versions of the project—whether manually saved or created via time-based automatic backups. = Overview = Organizing and managing files i...")
- 23:16, 3 March 2025 Jkuehn talk contribs created page Programmer DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.3}} In DMXControl 3, all paths lead to the {{Manual Windowcaption|Programmer}}. Here, all values are centrally gathered that are set by adjusting a light scene using the {{Manual Windowcaption|Device Control}} or through the {{Manual Windowcaption|Control Panel}}. Only values listed in the {{Manual Windowcaption|Programmer}} can be saved (or re-saved) in a {{Man...")
- 23:09, 3 March 2025 Jkuehn talk contribs created page Settings DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.1}} In the {{Manual_Windowcaption|Application and Project Settings}} both the settings for the entire program and the settings for projects are defined. = Overview = In DMXControl 3, there are three types of settings: * {{Manual_Objectcaption|Application Settings}}: These define the general settings and behavior of the software. * {{Manual_Objectcaption|Default settings for a new project}}: All settings relat...")
- 23:04, 3 March 2025 Jkuehn talk contribs created page Preset DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} {{Manual Windowcaption|Presets}} are the central, program-wide storage for device properties used in multiple {{Manual Windowcaption|Scenes (Cues)}}. It is not necessary to adopt an entire scene; instead, you can store only a part of a saved preset in a scene. Additionally, parts of multiple presets can be used in the same scene. Furthermore, the advantage of presets is that all reference...")
- 22:43, 3 March 2025 Jkuehn talk contribs created page Panel Concept DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.1}} DMXControl 3 provides numerous windows that are needed more or less intensively depending on the current step in preparing a light show, etc. To create the best workspace for oneself, DMXControl 3 offers the {{Manual_Windowcaption|Panel Concept}}, allowing users to freely arrange nearly all windows. You are not limited to the main window; you can also undock as many additional windows as needed to work eff...")
- 22:32, 3 March 2025 Jkuehn talk contribs created page Item List DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.2}} {{Manual Windowcaption|Item Lists}} are used to store specific color and gobo value combinations for later use in {{Manual Windowcaption|Effects}} such as the {{Manual Objectcaption|Colorchaser}} or {{Manual Objectcaption|Gobochaser}}. = Overview = The {{Manual Windowcaption|Item List}} window can be accessed via {{Manual MenuText|Windows|Project Explorer}}. = Usage = == Cre...")
- 22:27, 3 March 2025 Jkuehn talk contribs created page Network Concept DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} DMXControl 3 was designed from the outset to work with a distributed system. For this reason, DMXControl 3 has always consisted of several program components that all communicate via a network protocol. = Overview = DMXControl 3 is divided into several essential components due to the Network Concept: * the {{Manual Windowcaption|Graphical User Interface (GUI)}}, whi...")
- 22:15, 3 March 2025 Jkuehn talk contribs created page Electricity DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} If planning is inadequate, you might face the problem of not knowing whether a power circuit will be overloaded during the show. With the {{Manual Windowcaption|Electricity Management}}, DMXControl 3 provides virtual monitoring for this issue. You can create, label, and link your power circuits with your devices. If a circuit is overloaded, you will be notified by an alert lamp in the {{Manual Windowcaptio...")
- 22:04, 3 March 2025 Jkuehn talk contribs created page HTP-, LTP- and LoTP-Mixing (Cuelist) DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main Software | Version = DMXControl 3.2.2}} The {{Manual Windowcaption|HTP, LTP, and LoTP Mixing}} function determines how multiple {{Manual Windowcaption|Cuelists}} interact when controlling the dimmer (i.e., the intensity) of the same {{Manual Windowcaption|Device}} or {{Manual Windowcaption|Device Group}}. = Overview = The HTP, LTP, and LoTP mixing follows a predefined schema:...")
- 22:00, 3 March 2025 Jkuehn talk contribs created page Highlight DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.2}} {{Manual Objectcaption|Highlight}} is a function that allows lamps to be turned on without affecting the {{Manual Windowcaption|Programmer}}. = Overview = = Usage = To use {{Manual Objectcaption|Highlight}}, a device or group must be selected in the {{Manual Windowcaption|Stage View}}. By clicking on {{Manual Buttons|Highlight}}, the selected lamp will be turned...")
- 21:55, 3 March 2025 Jkuehn talk contribs created page Main Switch DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} The {{Manual Windowcaption|Main Switch}} is a function in DMXControl 3 that allows you to centrally and quickly enable or disable various modules and program functions. = Overview = The {{Manual Windowcaption|Main Switch}} can currently enable or disable the following modules and program functions: * {{Manual Windowcaption|DMX Interfaces}} * {{Manual Windowcaption|Input Assignme...")
- 21:51, 3 March 2025 Jkuehn talk contribs created page Hardware Abstraction Layer (HAL) DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.3}} The {{Manual Windowcaption|Hardware Abstraction Layer}} (HAL for short) is a central component of DMXControl 3. Instead of directly addressing the functions of DMX-controlled {{Manual Windowcaption|devices}}, these functions are processed through an intermediate module in DMXControl. This means that when working with DMXControl 3, you no longer interact directly with DMX channels and DMX v...")
- 15:50, 2 March 2025 Jkuehn talk contribs created page Group Handling DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.2}} {{Manual Windowcaption|Group Handling}} controls the behavior of parameters and effects on groups to create more versatile effects. = Overview = The {{Manual Windowcaption|Group Handling}} applies to the respective functions of {{Manual Windowcaption|Device Groups}}. This allows multiple devices to be grouped together, so that they can all perform the same action for that scene. Thi...")
- 15:46, 2 March 2025 Jkuehn talk contribs created page Device Group DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.2}} With {{Manual Windowcaption|Device Groups}}, programming in DMXControl 3 is significantly simplified. Each device can be added to one or more groups. Different types of devices can also be grouped together. = Basics = = Key Features = == General Information == * Different devices and device types can be grouped together in one device group, for example, LED spotlights with moving heads and scanners. * A d...")
- 15:34, 2 March 2025 Jkuehn talk contribs created page Device Control DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main Software | Version = 3.2.2}} The {{Manual Windowcaption|Device Control}} takes care of controlling all the devices present in the project along with all their functions. The content is always dependent on the selection in the {{Manual Windowcaption|Stage View}}. = Overview = In the {{Manual Windowcaption|Device Control}}, you can operate your devices with all settings and functions. Especially with large moving h...")
- 15:30, 2 March 2025 Jkuehn talk contribs created page Fanning DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} Fanning is a function in DMXControl 3 that allows you to distribute values according to specific patterns across {{Manual Windowcaption|Devices}} or {{Manual Windowcaption|Device Groups}}. These can be values for functions like Dimmer, Color, etc. in {{Manual Windowcaption|Device Control}}, parameters of cues like fade time, or parameters fo...")
- 15:09, 2 March 2025 Jkuehn talk contribs created page Input Assignment DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} The {{Manual Windowcaption|Input Assignment}} is the central interface for controlling DMXControl 3 with any input devices and distributing signals. Input devices and methods include, for example, a keyboard, the {{Manual Windowcaption|Softdesk}}, DMX-In, or a MIDI controller. With {{Manual Windowcaption|Input Assignment}}, you can create connections between the so-called inputs and outp...")
- 14:48, 2 March 2025 Jkuehn talk contribs created page Freeze DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.2}} {{Manual Objectcaption|Freeze}} freezes the entire DMX output while all {{Manual Windowcaption|Cuelists}} etc. continue running internally, as seen in the {{Manual Windowcaption|Stage View}}. = Overview = With the {{Manual Objectcaption|Freeze}} function, the entire DMX output is frozen. This means that all devices remain in the exact state they were in at the time t...")
- 14:42, 2 March 2025 Jkuehn talk contribs created page Effect Visualizer DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.2}} The {{Manual Windowcaption|Effect Visualizer}} in DMXControl 3 provides a simple way to visualize how an effect and its parameters impact the various properties of the addressed {{Manual Windowcaption|Device Group}} or the addressed {{Manual Windowcaption|Device}}. {| | style="min-width: 200px; line-height: 1.2em;" valign="top" | __TOC__ | style="width: 25px;" | | s...")
- 14:30, 2 March 2025 Jkuehn talk contribs created page DDF Library DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.2}} Through the {{Manual Windowcaption|DDFLib}} dialog, you can directly download DDFs for DMXControl 3 from the DDF Library and immediately use them in your own project. = Overview = The {{Manual Windowcaption|{{DMXCWebLinks|DDFLib}}}} is an online library for {{Manual Windowcaption|Device Definitions}} (referred to as {{Manual Windowcaption|DDF}} in DMXControl 3), where each user...")
- 14:25, 2 March 2025 Jkuehn talk contribs created page Effects and Filters DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} {{Manual Windowcaption|Effects and Filters}} are intended to create dynamic lighting moods. This includes movements for moving heads and scanners, but also color gradients, running lights, and other lighting effects. {{Picture_with_subtitle|DMXC3 Manual Effects and Filters Effects 2D.png|1|1D and 2D effects in the Effects tab.}} = Overview = Effects can be applied to individual {{Manual Windowcaption|D...")
- 14:00, 2 March 2025 Skistner talk contribs created page Template:DMXC3 Manual-Tableheader DDF-Code attributes (Created page with "<includeonly>{{(!}} class="wikitable toptextcells" {{!-}} class="hintergrundfarbe10" {{#ifeq: {{{1}}} | de | ! style="width: 200px {{!}} Attribut {{#switch: {{{2}}} <!-- Block 1 --> | #default = !! style="width: 175px {{!}} type | step-val = !! style="width: 175px {{!}} type !! style="width: 175px {{!}} val | range-range = !! style="width: 175px {{!}} range | range-handler = !! style="width: 175px {{!}} handler | range-temp =}} {{#switch: {{{2}}} <!-- Block 2 --> | #defa...")
- 12:23, 2 March 2025 Jkuehn talk contribs created page DMX-Interfaces DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.3}} In the window {{Manual Windowcaption|DMX Interfaces (DMX Interfaces)}}, all DMX interfaces in DMXControl 3 are managed centrally. There is no distinction based on connection type, whether the DMX interface is connected via USB or operates over a network. {{Picture_with_subtitle|DMXC3_Manual DMX_Interfaces_Overview.png|1|Overview of the DMX interfaces set up in DMXControl 3|center|960px}} = Overview = The {...")
- 11:44, 2 March 2025 Skistner talk contribs moved page Template:NavigationTop-Tut3 to Template:DMXC3 Manual-Navigation Tutorial without leaving a redirect (Update naming of template)
- 17:00, 1 March 2025 Jkuehn talk contribs created page Device Manager DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.2}} With the help of the dialog {{Manual Windowcaption|Add Device}}, so-called Device Definition Files (DDFs) can be added to a project, allowing the {{Manual Windowcaption|Hardware Abstraction Layer (HAL)}} in DMXControl 3 to know which {{Manual Windowcaption|Devices}} are addressed on which DMX channels and which functions the...")
- 16:33, 1 March 2025 Jkuehn talk contribs created page Update Project DDFs DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} The function {{Manual Windowcaption|Update Project DDFs}} is required whenever a {{Manual Windowcaption|DDF}} needs to be updated in an existing project after it has been modified or a bug has been fixed. This way, no manual changes need to be made to the project itself. = Overview = = Important Features = = Usage = == Prerequisites for Updating == Before the function can be called in DMXC...")
- 15:47, 1 March 2025 Jnoetzel talk contribs created page Master DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main Software | Version = 3.3.0}} {{Manual Windowcaption|Master}} are an essential part of lighting technology. They provide flexibility, allowing various aspects of a show to be adjusted live without the need to manually modify an existing {{Manual Windowcaption|Cuelist}}, for example. In DMXControl 3, there are six different types of Masters, each focusing on a specific area. They allow for global adjustments, such as...")
- 15:28, 1 March 2025 Jnoetzel talk contribs created page Macroboard DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} A {{Manual_Windowcaption|Macroboard}} is a button matrix with visual feedback that can be used in the {{Manual_Windowcaption|Input Assignment}} to control program functions. This can either be a purely virtual {{Manual_Windowcaption|Macroboard Profile}}, or it can be transferred to a physical device such as an Elgato Stream Deck. {| | style="min-width: 200px; line-height: 1.2em;" | TABLE OF CONTENTS | sty...")
- 15:08, 1 March 2025 Jnoetzel talk contribs created page Kernel DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main Software | Version = 3.3.0}} The {{Manual Windowcaption|Kernel}} of DMXControl 3 is the part of the software responsible for the actual calculation of all effects and handles communication with the connected interfaces. {{Picture_with_subtitle|DMXC3_Manual Kernel_Window_after_start.png|1|Kernel of DMXControl 3 after startup.|800px}} = Overview = The {{Manual Windowcaption|Kernel}} is responsible for the actual calculation of all eff...")
- 14:33, 1 March 2025 Jkuehn talk contribs created page Cuelist DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} {{Manual Windowcaption|Cues}} are the most important elements in a light show. Each cue contains all the information for a specific lighting mood. These can be accessed through the associated {{Manual Windowcaption|Cuelists}}. {{Picture_with_subtitle|DMXC3 Manual Cuelist Example.png|1|Cuelist editor with a show intro.}} = Overview = Cues and Cuelists represent the central and most important elements of a...")
- 13:42, 1 March 2025 Jkuehn talk contribs created page Device DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.2.3}} To control connected devices with DMXControl 3, you must also "virtually" add the {{Manual Windowcaption|Devices}} to your project. This is necessary so that DMXControl 3 knows which function is assigned to which DMX channel and within which value range. = Overview = In DMXControl, each device has a so-called device definition file (DDF). This definition contains all device-specific information, i...")
- 13:32, 1 March 2025 Jkuehn talk contribs created page Chat DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main Software | Version = 3.2.2}} The chat function allows individual workstations (clients) connected to the same {{Manual Windowcaption|Kernel}} to communicate with each other. The sending time, user, and message text are displayed. = Settings = In the bottom-right corner, you can configure whether pressing the {{Manual Buttons|Enter}} key sends the message or moves to the next line within the message. <noinc...")
- 13:08, 1 March 2025 Jkuehn talk contribs created page Stage View DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0}} The {{Manual Windowcaption|Stage View}} is the central control interface for the {{Manual Windowcaption|Devices}} present in the project. It is essential for creating new {{Manual Windowcaption|Cues}} and {{Manual Windowcaption|Effects}}. Additionally, it displays what the Hardware_Abstraction_Layer_(HAL)_DMXC3|Hardware Abstraction Layer (H...")
- 12:55, 1 March 2025 Jkuehn talk contribs created page Blackout DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main Software | Version = 3.2.2}} Blackout is a feature found on almost all lighting consoles and in every lighting control software. It immediately turns off all devices. = Overview = Unlike cheaper lighting consoles, DMXControl 3 only sets the dimmer channels to zero or closes the shutter. All other functions, such as the position or movements of moving heads, the gobo wheel, the color wheel, etc., remain unchanged. = Usage = Blackout...")
- 12:52, 1 March 2025 Jkuehn talk contribs deleted page The userinterface DMXC3 (content was: "{{Chaptertitle}} {{Inuse}} {{Hint|20.10.2013: JKuehn: article was created}} {{NavigationTop-Man3 | LinkBackwards = Installation_DMXC3 | TextBackwards = Installation | LinkForwards = The_first_fixtures_DMXC3 | TextForwards = The first fixtures }} ==Overview== ==Description== ==Control Elements== ==Tip(s)== ==Links and References== Links <references/> {{NavigationTop-Man3 | LinkBackwards = Installation_DMXC3 | TextBackwards = Installation | LinkForwards = The_first_fixtures_D...")
- 12:48, 1 March 2025 Jkuehn talk contribs created page GUI DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main Software | Version = 3.2.2}} The {{Manual Windowcaption|Graphical User Interface (GUI)}} in DMXControl 3 is the part of the software responsible for user interaction. It provides graphical control elements and visualizes various inputs to, for example, add new {{Manual Windowcaption|Devices}} to the project, program {{Manual Windowcaption|Cues}} and {{Manual Windowcaption|Cuelists}}, and operate a sh...")
- 12:37, 1 March 2025 Skistner talk contribs created page Template:DMXC3 Manual-Navigation Main-Software (Created page with "<includeonly><!--{|style="width: 100%; background-color: rgba(255, 204, 102, 0.05); border: 2px solid #ffcc66; border-top: 0px" |{{NavLeftRight | zurückLink = {{#if: {{{zurückLink|}}} | {{{zurückLink}}} | }} | zurückText = {{#if: {{{zurückText|}}} | {{{zurückText}}} | }} | vorLink = {{#if: {{{vorLink|}}} | {{{vorLink}}} | }} | vorText = {{#if: {{{vorText|}}} | {{{vorText}}} | }} }}--> {{Nav-Inhalt-Man-2 | hoch = Inhaltsübersicht_Hauptprogramm_DMXC3|Inhaltsverzei...")
- 12:18, 1 March 2025 Jkuehn talk contribs created page Autoprepare (Cuelist) DMXC3 (Created page with "{{Manual Header | Type = DMXC3 Main Software | Version = 3.2.2 }} Using the {{Manual Windowcaption|Autoprepare}} function, DMXControl 3 automatically prepares devices within a {{Manual Windowcaption|Cuelist}} for an upcoming lighting scene in which the device will be used. {{Manual Box | en | Hint | In the current version of DMXControl 3, the autoprepare function is not yet completely error-free, so its use is subject to certain conditions. For device...")
- 12:03, 1 March 2025 Skistner talk contribs created page Template:Manual Header (Created page with "<includeonly>__NOTITLE__ __TOC__ {| style="width: 100%; border: 2px solid rgba(255, 204, 102); background-color: rgba(255, 204, 102, 0.05); border-radius: var(--border-radius--medium);" {{!}} rowspan="2" style="width:85px; padding-top:5px; text-align:center; vertical-align:top" {{!}}[[Bild:{{#switch: {{{Type}}} | DMXC3 Main-Software = books.png | DMXC3 Tutorials = Im-aim.png | DMXC3 DDFs = Blockdevice.png | DMXC2 Main-Software = books.png}}{{!}}75px{{!}}link=]] {{!!}} {{...")
- 21:06, 16 February 2025 Jkuehn talk contribs created page FAQ DMXC3 (Created page with "{{Chaptertitle | Type = DMXC3 Main Software | Version = 3.2.2}} This article collects and answers various frequently asked questions that would otherwise only be found with a bit of searching in the {{DMXCWebLinks|Forum}}. This article is also somewhat dynamic, meaning that new questions are added irregularly, and outdated ones are removed. = Getting Started with DMXControl 3 = === Can I switch DMXControl 3 to German? === Yes. This has been possible since the release o...")
- 14:51, 13 November 2024 Skistner talk contribs created page MediaWiki:Citizen.css (Created page with "All CSS here will be loaded for users of the Citizen skin: Das folgende CSS wird für Benutzer des Citizen-Skins geladen: :root { --color-primary__h: 33.1; --color-primary__s: 88.5%; --color-primary__l: 47.8%; --background-color-table1: #b3b7ff; --background-color-table2: #e1e2ff; --background-color-table3: #e0e0e0; --color-base--subtle: #202020; --color-base: hsl(240, 13.4%, 19%);: --color-footer: #efefef; /* --color-fo...")
- 16:15, 9 November 2024 Skistner talk contribs moved protection settings from DMXControl Assembly 2014 to DMXControl Convention 2014 (DMXControl Assembly 2014 moved to DMXControl Convention 2014)
- 16:15, 9 November 2024 Skistner talk contribs moved page DMXControl Assembly 2014 to DMXControl Convention 2014 without leaving a redirect
- 20:16, 3 November 2024 Owizemann talk contribs created page MediaWiki:Ssobuttonlabel (Created page with "LDAP Login")
- 01:23, 8 February 2024 Jkuehn talk contribs created page DDF-Tutorial 4-Spot-Bar DMXC3 (Created page with "{{Chaptertitle|Version=DMXControl 3.2.3}} {{DMXC3_Manual-Navigation_DDF |backLink = DDF-Tutorial LED-Spotlight DMXC3 |backText = LED Fixtures |forwardLink = DDF-Tutorial_Movi...")
- 00:15, 8 February 2024 Jkuehn talk contribs created page DDF-Tutorial LED-Spotlight DMXC3 (Created page with "{{Chaptertitle|Version=DMXControl 3.2.3}} {{DMXC3_Manual-Navigation_DDF |backLink = |backText = |forwardLink = DDF-Tutorial_4er-Bar_DMXC3 |forwardText = 4er-Bar }} Image:C...")
- 00:48, 7 February 2024 Jkuehn talk contribs moved page DDF-Procedures Examples DMXC3 to Procedures examples (DDF-Syntax) DMXC3 without leaving a redirect
- 00:46, 7 February 2024 Jkuehn talk contribs created page DDF-Procedures Examples DMXC3 (Created page with "{{Chaptertitle|version=DMXControl 3.1.2}} {{DMXC3_Manual-Navigation_DDF |backLink = DDF-Procedures_Functions_DMXC3 |backText = Functions |forwardLink = |forwardText = }} The...")
- 00:43, 7 February 2024 Jkuehn talk contribs created page Procedures functions (DDF-Syntax) DMXC3 (Created page with "{{Chapter Heading|Version=DMXControl 3.1.2}} {{DMXC3_Manual-Navigation_DDF |backLink = |backText = |nextLink = DDF-Procedures_Examples_DMXC3 |nextText = Examples }} With the...")
- 00:32, 7 February 2024 Jkuehn talk contribs created page Open Function (DDF-Syntax) DMXC3 (Created page with "{{Chaptertitle|version=DMXControl 3.3.0}} {{DMXC3_Manual-Navigation_DDF |backLink = Stage_Effect_(DDF-Syntax)_DMXC3 |backText = Stage Effects |forwardLink = |forwardText = }}...")