(Created page with "{{Manual Header | Type = DMXC3 Main-Software | Version = 3.3.0 }} The {{Manual Objectcaption|Circle}} is an {{Manual Windowcaption|effect}} of the type {{Manual Objectcaption | 2D Effect}}. The Circle effect allows you to display various movements on a {{Manual Windowcaption|Device Group}}, all of which are based on a circle with arbitrary width and height. = Possible Applications = The {{Manual Objectcaption...") |
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Latest revision as of 22:28, 4 March 2025
The Circle is an effect of the type 2D Effect. The Circle effect allows you to display various movements on a Device Group, all of which are based on a circle with arbitrary width and height.
Possible Applications
The Circle effect can only be applied to the Position function.
Effect Parameters
| Parameter | Possible values | Unit | Description |
|---|---|---|---|
| English GUI | |||
| Amplitude X | Angle | Degrees (°) | Deviation from the zero point along the X-axis (often the Pan-axis). Both positive and negative values are allowed. |
| Amplitude Y | Angle | Degrees (°) | Deviation from the zero point along the Y-axis (often the Tilt-axis). Both positive and negative values are allowed. |
| Frequency | Numeric value | Hertz (Hz) | Sets the repetition frequency, i.e., how long a full cycle lasts. |
| Phase | Angle | Degrees (°) | Specifies the range, i.e., the temporal gap between the first and last device in the selection. |
Tips
For the Circle effect, the following values for the parameters produce interesting results:
- Alternating, counteracting movement
- Movement only on the Pan or Tilt axis in the form of a wave motion