Project Explorer DMXC3

From English DMXC-Wiki
Books.png Article describe
DMXControl 3.2.2
Stand: 04.03.2025
Project Explorer DMXC3
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The entire project in DMXControl 3 is centrally managed with the Project Explorer. In the Project Explorer, new Devices, Cuelists, Stage Views etc., can be created or existing ones modified.

Figure 1:The Project Explorer
Figure 1: The Project Explorer

Overview

The Project Explorer takes over the central management of the entire project in DMXControl 3. Here, all Devices, Cuelists, Stage Views etc., used in the project can be organized, new ones added, or unused ones deleted. For better clarity, similar to the Windows Explorer, folders can be created, and individual objects can be sorted into them. The menu bar of the Project Explorer provides easy access to various functions.

Key Features

Since the Project Explorer is exclusively for managing the project, no status information is displayed here, such as whether a Cuelist is active.

In the branch of Device Groups, sorting the entries by table headers is not possible. The order of the Devices in a Device Group determines how an Effect or a Fanning is played on that device group.

Controls

The Project Explorer features a menu bar that includes the most important commands for organizing and creating new elements such as cuelists, executors, etc.

Figure 2:Menu bar of the Project Explorer
Figure 2: Menu bar of the Project Explorer

Below is the split main window of the Project Explorer, which consists of the project tree on the left and the table with the respective content of the designated branches or the self-created subfolders within a branch on the right. Each branch has a context menu, which may differ slightly depending on the directory.

Menu Bar

Icon Name Description
English GUI
Group 1: General Adjustments
DMXC3 Icon V-Collection copy.png Menu [Edit]
DMXC3 Icon V-Collection cut.png Cut Cuts the selected item and loads it into the clipboard.
DMXC3 Icon V-Collection copy.png Copy Copies the selected item into the clipboard.
DMXC3 Icon V-Collection paste.png Paste Pastes the item currently in the clipboard.
DMXC3 Icon V-Collection delete.png Delete Deletes the selected item.
DMXC3 Icon V-Collection window.png Menu [View]
DMXC3 Icon V-Collection view icon.png Large icon Display large icons for the folder contents.
DMXC3 Icon V-Collection view multicolumn.png Small icon Display small icons.
DMXC3 Icon V-Collection view tree.png List Display as a simple list.
DMXC3 Icon V-Collection view text.png Details Display as a table with detailed information in multiple columns.
DMXC3 Icon V-Collection refresh.png Refresh Refresh the directory tree.
DMXC3 Icon V-Collection folder add.png Create directory Create a new folder.
Group 2: Sorting
DMXC3 Icon V-Collection arrow up blue.png Up Move item up.
DMXC3 Icon V-Collection arrow down blue.png Down Move item down.
Group 3: Create Items
DMXC3 Icon V-Collection folder device add.png Add device Add devices to the project.
DMXC3 Icon V-Collection package add.png Create device group Create a new device group.
DMXC3 Icon V-Collection cubes add.png Create executor page Create a new executor page.
DMXC3 Icon V-Collection import.png Import files Import various files.
DMXC3 Icon V-Collection branch add.png Create item list Create item list such as color lists or gobo lists.
DMXC3 Icon V-Collection plug add.png Create power source Create a new power source.
DMXC3 Icon V-Collection table2 add 2.png Create cuelist
DMXC3 Icon V-Collection tables add.png Create cuelist group Create a new cuelist group.
DMXC3 Icon V-Collection window sidebar add.png Create softdesk Create a new softdesk.

Context Menus

Common Commands

Cuelists

Devices

Executors

Presets

Files

Item Lists

Last Management

Softdesks

Stage Views

Usage

Project Tree

The structure of the project tree with its individual branches is fixed in DMXControl 3 and cannot be changed. Each branch is like a folder, and this structure organizes the project so that, for example, cuelists are always found in the Cuelist folder. However, there are shortcuts in some places. For example, by double-clicking within a cuelist group, you can directly open the selected cuelist for editing.

Adding and Changing Assignments

The most important function when using the Project Explorer is Drag & Drop (Drag and Drop). A large number of assignments can be made through this:

  • Linking a cuelist with an executor
  • Moving an executor to another executor page
  • Adding a device to another device group
  • Linking cuelists with a cuelist group
  • Adding devices to an additional stage view

Organizing Objects

Links and References

Video Tutorials

On our YouTube-Kanal, you can find the following videos on this topic.

The Project Explorer